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sadam.dom Javaclass (mxj) A Document Object Model (DOM) interface for Max.
sadam.dom will create, read, store or even modify DOM trees. The DOM is one of the possible representations of the contents of an XML document (see http://www.w3.org/TR/DOM-Level-2-Core/.) The object internally uses the default Java DOM parser that comes as an instance of javax.xml.parsers.DocumentBuilderFactory, bringing all the power and almost all of the functionality of a W3C-certified DOM parser to MaxMSP. The kind of Nodes currently not handled by sadam.dom are: Comment, Entity, EntityReference, Notation and ProcessingInstruction.

When an XML is parsed, the object will assign a unique ID to each Element of the document, called the Element Index. This index won't get stored and changes each time when the order of Elements in the XML is modified (either by inserting or removing Elements). However, using the Element Index is the preferred (and in most cases, the only) way to address a given element in the XML. The Element Index is sent out the rightmost outlet each time an element is accessed. The Element Index of the Document Element is always 0, the rest of the Elements get their index in their 'order of appearence'. This means that even if an Element is being inserted or removed, the Index of the Elements that come earlier in the Document won't change.

When querying Attributes, Text, or CDATA nodes, the requested data will be sent out the appropriate outlets in right-to-left order (in case of Attributes, if more than one Attribute is requested, they will be sent to the output as a sequence like AttributeName1-AttributeValue1-AttributeName2-AttributeValue2-...-AttributeNameN-AttributeValueN, alternating on the appropriate outlets) followed by an error code. When querying Elements, the result will be sent out as a sequence (from right to left) consisting of the Element Index, the Tree Depth of the Element (the Document Element is at level 0, its children are at level 1 etc.), the Element's Tag Name, the Attributes, and finally the Text Content (which is a concatenation of all Text and CDATA nodes).

The leftmost outlet serves as an error outlet. After each command sent to the object, an error code is being sent back through this outlet at the end of the execution of the given command. A negative value means that the command could not be executed successfully, while 0 means success. In some cases (typically when one or more Elements are queried) the error outlet reports the number of Elements successfully returned.

sadam.dom and sadam.sax are both W3C compliant XML parsers, however, this means some overhead in terms of resources. If you need a lightweight, fast XML parser and you can live with some limitations regarding W3C compliance, consider using sadam.rapidXML.
sadam.lzo External Loseless data compression and decompression using the LZO library.
sadam.lzo will compress and decompress loselessly any arbitrary message you send it. The behaviour (compressor/decompressor) is set by the first argument. The compressed result is a single message that may contain any ASCII value (except 0), so caution should be taken, specially if the result is used outside the native Max world (for example if you pass it to MXJ or you plan to store it in a file on the file system). For these cases you might find useful to encode the result with sadam.base64.
sadam.mutex External Mutual exclusion (semaphore) object.
sadam.mutex will help you managing the access of shared resources in your patch using semaphores. A semaphore can be locked and released, and while locked, it will prevent messages from passing through. Each semaphore must have an unique name, and instances of sadam.mutex with the same name will access the same semaphore. Each mutex has two modes, they can be either locker or releaser instances to the same semaphore. A locker object will test for each incoming message whether the semaphore is locked and if not, it will lock the semaphore and pass the message to the appropriate outlet. Releaser objects will release the semaphore each time a message arrives to their inlet.
sadam.prime External Compute the closest prime numbers to a positive integer.
sadam.prime will compute the closest prime numbers to the absolute value of any integer input. It also reports whether the absolute value of the input is a prime or not. Since the smallest prime number is 2, if the absolute value of the input is smaller than 2, the outlet reporting the closest smaller prime will give false results (it reports the absolute value of the input). The object uses an internal prime table to compute the primes which can be printed to the Max window.
sadam.rand~ External Band-limited random signal.
sadam.rand~ generates a signal consisting of random values between -1 and 1 generated at a frequency specified by its input. It uses a sinewave-section to interpolate between these values. The result is more close to a band-limited pink noise than those generated by rand~.
sadam.rapidXML External A RapidXML wrapper for Max.
sadam.rapidXML will create, read, store or even modify DOM trees. The DOM is one of the possible representations of the contents of an XML document (see http://www.w3.org/TR/DOM-Level-2-Core/.) The object internally uses the RapidXML 1.13 library (see http://rapidxml.sourceforge.net/,) which is one of the fastest, yet still almost completely W3C compliant, freely available XML parsers.

When an XML is parsed, the object will assign a unique ID to each Element of the document, called the Element Index. This index won't get stored and changes each time when the order of Elements in the XML is modified (either by inserting or removing Elements). However, using the Element Index is the preferred (and in most cases, the only) way to address a given element in the XML. The Element Index is sent out the rightmost outlet each time an element is accessed. The Element Index of the Document Element is always 0, the rest of the Elements get their index in their 'order of appearence'. This means that even if an Element is being inserted or removed, the Index of the Elements that come earlier in the Document won't change.

When querying Attributes, Text, or CDATA nodes, the requested data will be sent out the appropriate outlets in right-to-left order (in case of Attributes, if more than one Attribute is requested, they will be sent to the output as a sequence like AttributeName1-AttributeValue1-AttributeName2-AttributeValue2-...-AttributeNameN-AttributeValueN, alternating on the appropriate outlets) followed by an error code. When querying Elements, the result will be sent out as a sequence (from right to left) consisting of the Element Index, the Tree Depth of the Element (the Document Element is at level 0, its children are at level 1 etc.), the Element's Tag Name, the Attributes, and finally the Text Content (which is a concatenation of all Text and CDATA nodes).

The leftmost outlet serves as an error outlet. After each command sent to the object, an error code is being sent back through this outlet at the end of the execution of the given command. A negative value means that the command could not be executed successfully, while 0 means success. In some cases (typically when one or more Elements are queried) the error outlet reports the number of Elements successfully returned.

As already mentioned, RapidXML 1.13 (and therefore sadam.rapidXML) is not fully W3C compliant. The main reason is that the parser ignores DOCTYPE declarations. There are also some difficulties with namespace management as well, the parser wouldn't refuse XMLs containing more than one root element and it will allow duplicate attributes for the same element. Also, to make parsing faster, all kind of XML validation is turned off by the wrapper Max object. If you need a 100% W3C compliant XML parser, consider sadam.dom, which is almost identical in functionality to sadam.rapidXML and requires MXJ to run.
sadam.sax Javaclass (mxj) A Simple API for XML (SAX) interface for Max.
sadam.sax will parse XML documents using SAX. The output will be sent out for each Element as a sequence (from right to left) consisting of the Element Index (the number of the Element in the XML), the Tree Depth of the Element (the Document Element is at level 0, its children are at level 1 etc.), the Element's Tag Name, the Attributes, and finally the Text Content (which is a concatenation of all Text and CDATA nodes). The leftmost outlet serves as an error outlet: if any error happens during parsing, it returns -1, otherwise it returns 0 after finishing the parsing process.

sadam.dom and sadam.sax are both W3C compliant XML parsers, however, this means some overhead in terms of resources. If you need a lightweight, fast XML parser and you can live with some limitations regarding W3C compliance, consider using sadam.rapidXML.
sadam.stat External Get mean and standard deviation of a number sequence.
sadam.stat will compute the mean and the standard deviation of a sequence of numbers. With no arguments it will compute these values using all the numbers it received (like the mean object) while by declaring a fixed buffer size N it will do the calculations only on the last N entries.
sadam.stream External Read and write binary streams.
sadam.stream represents a stream of bytes. By assigning a name to the stream, it is possible to access (read and modify) the same binary buffer by several objects at the same time. The sadam Library contains several stream-aware objects (mainly related to networking tasks). Using streams and the stream-aware objects of the sadam Library makes it really easy to communicate with devices that expect binary data such as most microcontrollers.
sadam.tcpReceiver External Receive data from the network using the TCP protocol.
sadam.tcpReceiver will listen to a specified port and output incoming data. Currently it will output everything as pure binary data (by sending out the received bytes one-by-one on the leftmost outlet and, optionally, by adding them to the registered binary streams represented by sadam.stream) but a later release will support any arbitrary Max message.
sadam.tcpSender External Send data through the network using the TCP protocol.
sadam.tcpSender will send data to a specified IPv4 address on a specified port. Currently it is only able to send binary data (either by sending bytes directly to the object or by registering it to a binary stream represented by sadam.stream) but in a later release it will support any arbitrary Max message. The connection is not kept alive, instead, it is opened each time a message is being sent and closed just afterwards. This makes sure that the underlying operating system would send the messages instantaneously.
sadam.udpReceiver External Receive data from the network using the UDP protocol.
sadam.udpReceiver will listen to a specified port and output incoming data. Currently it will output everything as pure binary data (by sending out the received bytes one-by-one on the leftmost outlet and, optionally, by adding them to the registered binary streams represented by sadam.stream) but a later release will support any arbitrary Max message.
sadam.udpSender External Send data through the network using the UDP protocol.
sadam.udpSender will send data to a specified IPv4 address on a specified port. Currently it is only able to send binary data (either by sending bytes directly to the object or by registering it to a binary stream represented by sadam.stream) but in a later release it will support any arbitrary Max message.
sampler8BP Module a module that creates audio by transposing a stored sample
samplerBP Module a module that creates audio by transposing a stored sample
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Libraries
abhaXions
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='84'Stefan Tiedje hacked X abstractions of missing externals.
ag.graular.suite
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='166'Adrian Gierakowski The ag.granular.suite is a collection of Max/MSP patches for generalised granular sound processing and microsound composition written using FTM/Gabor libraries (developed at IRCAM) and encapsulated as Jamoma modules. Main features include: subsample accurate scheduling, multichannel output, granulation of multiple soundfiles at the same time (with interpolation of two sources per grain), parameter randomisation and sequencing, control via OSC, preset management, preset interpolation. Its modular architecture makes it possible to easily extend it with new algorithms for grain scheduling and parameter control.
AHRS Max Library
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='168'Giuseppe Torre The AHRS Library (Attitude Heading Reference System) is a set of Max externals that allows you to perform a series of basic calculations for 3D/4D vectorial math used in aerodynamics.
If you are using a three axis accelerometer and a three-axis magnetometer check out the"ahrs_triad" object which enables you to find the orientation of your cluster of sensor with respect to the Earth fixed coordinates.
Cosm
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='147'Wesley Smith
Graham Wakefield
Cosm is an integrated collection of externals and abstractions to assist the construction of navigable, sonified virtual worlds using Max/MSP/Jitter. Cosm has been designed to require only minimal changes to existing Max/MSP/Jitter patches to support a number of features valuable in the creation of virtual worlds.

Supports six-degrees-of-freedom (6DoF) navigation using quaternions, spatial audio using 3rd order Ambisonics, distance filtering and doppler, collision detection using spherical intersection (query sphere), world boundaries, stereographic control, 3D field interaction, and a strategy for remote rendering.
Digital Orchestra Toolbox
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='134'Joseph Malloch
The Digital Orchestra Toolbox is a collection of Max/MSP abstractions that we have found useful in creating gesture processing, mapping, and synthesis patches for digital musical instruments. Each patch is accompanied with a help patch to demonstrate its use.
DIPS5v1.01
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='171'Development Group Dips
Shu Matsuda
Takayuki Rai
DIPS (Digital Image Processing with Sound) is a plug-in software for Max. DIPS, consisting of more than 370 Max external and abstracts objects, is a powerful and user-friendly tool for the creation of interactive multimedia art, supporting interaction between sound events and visual events in Max, using Apple’s Core Image technology as well as OpenGL and OpenCV technologies.

DIPS5v1.01 is the most recent release (Oct. 2013) and available from http://dips.kcm-sd.ac.jp .
DIPS Development Group
T.Rai/S.Matsuda/Y.Morimoto/T.Fukuda/K.Takahashi
EAMIR - the Electro-acoustic Musically Interactive Room
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='133'V.j. Manzo The EAMIR project is an open-source effort to enable educators with technology for music education. Software is designed around a common configuration which can be easily implemented by music educators around the world by downloading source code and standalone applications through eamir.org.

Users who understand programming can edit the source code and post their new source and standalone applications back to the site for the EAMIR community to use.

Much of the EAMIR software is also designed to allow students with physical and mental disabilities to create meaningful music using interfaces that are accessible to their needs.


The EAMIR SDK allows users to easily create their own EAMIR-like applications by connecting preassembled interface modules to musical modules. The interfaces include cameras with color tracking, guitar hero controllers, wii remotes and devices, dance dance revolution pads, and other gaming controllers as well as traditional MIDI instruments like keyboards.

created by V.J. Manzo
www.vjmanzo.com | www.eamir.org
ejies
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='38'Emmanuel Jourdan The ejies is a collection of abstractions utilities, digital signal processing, JavaScripts tools I have developed in Max/MSP-Jitter for my own pedagogical purposes, using the knowledge I gained while teaching at Ircam.
FFTease
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='6'Eric Lyon
Christopher Penrose
FFTease is a collection of Max/MSP objects implementing various forms of spectral sound processing. These include an additive-synthesis phase vocoder, noise reduction, cross synthesis, and more unusual forms of spectral processing
FFTexternals
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='3'Nathan Wolek A small collection of externals used for various spectral processing. Includes objects for computing amplitude in decibels and a few complex math functions.
GEM (Graphics Environment for Multimedia)
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='58'Shigeyuki Hirai This software enable Max to render interactive 3D graphics using OpenGL.
Granular Toolkit
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='44'Nathan Wolek set of externals and abstractions developed using several granular synthesis concepts. Effects available in this download include pitch shifting, spatializing, \"clouds\", chord production and looping.
ICST Ambisonics
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='91' Jasch
Philippe Kocher
Externals for Ambisonics surround sound processing.
ISPW Compatibility Library
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='68'Zack Settel This library provides a set of abstractions which allow a certain degree of compatibility between MSP and Miller Puckette's Max0.26/FTS for the ISPW/SIM (Ircam Signal Processing Workstation/Station d'Informatique Musicale). It contains abstractions for all of the ISPW (signal) objects whose name has changed in MSP, and some additional abstractions to replace objects found in the "lib" and "ISPW jimmies".
jb.utilities
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='121'Joseph Branciforte A set of 50 abstractions for performing both common and awkward tasks in Max/MSP. Categories include control, data, list processing, numbers, pattr-family, statistics, strings, and user-interface. Most perform multiple related functions and are unbiased as to data type where possible. Additionally, the download contains help files.

Jitter
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='11' Cycling74 Jitter is a set of 135 brilliant new video, matrix, and 3D graphics objects for the Max graphical programming environment. The Jitter objects extend the functionality of Max4/MSP2 with flexible means to generate and manipulate matrix data -- any data that can be expressed in rows and columns, such as video and still images, 3D geometry, as well as text, spreadsheet data, particle systems, voxels, or audio. Jitter is useful to anyone interested in real-time video processing, custom effects, 2D/3D graphics, audio/visual interaction, data visualization, and analysis
Jitter 1.5
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='75' Cycling74 In this librairy are listed only the new objects since version 1.5. For all others Jitter objects, please go to "Jitter" library.
LFO Quaternion Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='124'Evan Raskob Free externals for using and converting Quaternions in Max/MSP/Jitter. Includes source code as XCode project, BSD license.
Max 4.5
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='69' Cycling74 A graphical programming environment for music and media development.
In this librairy are listed only the new objects since version 4.5.
MaxAlea
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='96'Carl Faia MaxAlea contains various objects for random distributions and functions. MaxAlea was begun as a Max port of an existing PatchWork Library created in 1991-2 by Mikhail Malt. While the distributions and functions found in MaxAlea are similar to those found in the Patchwork version ,there are many differences in their functioning. The environment of Patchwork is static and is not designed for real-time work. Part of the incentive for creating these objects to work with Max was to have a dynamic and real-time environment with which to experiment and work with these algorithms in a manner as simple and straightforward as possible. One can change variables and manipulate the output in many ways in real-time. There are several different versions of the various stochastic models/processes best presented in the now classic references by Denis Lorrain and Charles Dodge. Carl Faia has used a variety of sources for the creation of this library which include the Lorrain, Dodge and Malt implementations as well as sources found on the WorldWideWeb. The externals found in the package include several random distributions, examples of random walks and 1/f noise algorithms, as well as one or two utilities written specifically for the MaxAlea library. Carl Faia wanted to make a coherent collection (as he thought Malt had managed to do in PatchWork) of these various algorithms and provide an interface easily accessible using the Max environment for real-time control. All these algorithms have been created using a seeded version of the random function found in the standard AINSI library. That is, each time the function is first run there will always be a different set of random numbers (unlike the random funtions found in Max, PatchWork and other versions of random number generators).
net.loadbang.groovy
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='130'Nick Rothwell net.loadbang.groovy is a package which supports the Groovy scripting/programming language within MXJ for Max/MSP.

Groovy is an agile, dynamic language for the Java Virtual Machine (JVM) which builds upon Java by providing features such as closures and support for domain-specific programming (such as XML processing and database access). It integrates seamlessly with Java and is very similar in syntax.
net.loadbang.jython
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='131'Nick Rothwell Embedded Python interpreter for MaxMSP, using Jython and MXJ. This is a companion release to the Groovy interpreter.
Optimized Gates
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='34'Stephen Kay 7 different optimized gates ("bgate" for bangs, "igate" for ints, "fgate" for floats, "sgate" for symbols, and "lgate" for lists. These do not need to do a message lookup, since they only deal with one data type. Also includes "andGate" and "orGate" by David Roach)
p.jit.gl.tools
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='123' Pelado the p.jit.gl tools are designed to provide for easier learning of and experimenting with the many attributes that are available to jitter's gl objects by making them a whole lot more transparent and accessible. patches expose jitter gl object's attributes to interfaces that allow you to immediately edit and change an attribute's value. many of the parameters are attached to blines, which provide smooth changes while rendering, and all settings can be saved and recalled as presets using the pattrs that are embedded in the patches.
Panaiotis Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='122' Panaiotis The Mac version is UB.

These Max objects have been enhanced since the documentation to the left was written. Help files for the objects provide information on enhancements.

The matrix object has been substantially upgraded. It now combines features of unpack, spray, funnel, append, and prepend into one object. This makes a great object to place between controllers and jit objects because it acts like a multi-prepend. There are new configuration commands and enhancements to the old: even, odd, mod,and range, among others). Most commands can be applied to inlets of outlets. There is also a mute function that adds another layer of control. Matrixctrl support has been enhanced. See the help file for full details and examples.

Most other objects now fully support floats. RCer and autocount will count in float values, not just integers.

Notegen16 is a 16 channel version of its predecessor: notegen. It is more generalized and much more efficient.
PeRColate
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='5'Dan Trueman PeRColate is an open-source distribution of a variety of synthesis and signal processing algorithms for Max, MSP, and Nato. It is centered around a (partial) port of the Synthesis Toolkit (STK) by Perry Cook (Princeton) and Gary Scavone (Stanford CCRMA). Like the STK, it provides a fairly easy to use library of synthesis and signal processing functions (in C) that can be wired together to create conventional and unusual instruments. Also like the STK, it includes a variety of precompiled synthesis objects, including physical modeling, modal, and PhISM class instruments; the code for these instruments can serve as foundations for creating new instruments (one example, the blotar, is included) and can be used to teach elementary and advanced synthesis techniques. Given it's STK heritage and educational function, PeRColate is largely un-optimized, though all the objects run on a 80MHz 7100, which is pretty good. PeRColate also includes a number of objects not from the STK; some are from RTcmix and others are our own evil creations, designed to crash your computer, but only after making some kind of interesting sound or image.
Singer Library 1
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='33'Eric Singer a collection of examples and utility patches
suivi
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='88' Ircam Two externals performing score following on soloist performances using Hidden Markov Models (HMM)
Suivi is based on FTM and requires the shared library FTMlib for Max/MSP. Both externals use an FTM track object - a sequence of time-tagged FTM values - to store the score of the soloist performance to be followed. Notes, trills and other elements of the score are represented by FTM score objects (FTM scoob class). For the moment, scores can be imported from standard MIDI files only.
An editor for the FTM track class, which will also provide a graphical control interface for the score follower is under development as well as the import of MusicXML files.
The suivi object set is distributed within the IRCAM Forum.
tapemovie
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='144'Tom Mays
Olivier Pfeiffer
Renaud Rubiano
tapemovie is a modular software environment for controlling, processing, and analyzing various media in realtime (sound, video, 3D, lighting). It has stood the test of numerous productions since 2007, for theater, dance, concert performance and installation - enabling precise control and sequencing of media and their interactions while at the same time allowing connections with multiple peripheral controllers and interfaces. It is programmed with Max/MSP/Jitter and exists as a standalone application (free download), as well as in patch version for advanced users.
UBC Toolbox
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='87'Keith Hamel
Bob Pritchard
A collection of modules for creating and processing audio in Max/MSP and manipulating video and 3D graphics using Jitter.
v001 Shaders
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='115'--/// Vade v001 Shaders are a collection of GPU accelerated video and geometry processing plugins for Jitter 1.6. The library includes 2 and 3 channel mixers, single channel video effects and geometry, lighting, bump mapping and displacement shaders for 3D objects.
VASP
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='49'Thomas Grill VASP is a package for PD or Max/MSP consisting of a number of externals extending these systems with functions for non-realtime array-based audio data processing. VASP is capable of working in the background, therefore not influencing eventual dsp signal processing.
xjimmies
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='100'Zack Settel
Jean-michel Dumas
Parts of the nSLAM audio suite.
The "xjimmies" library included with nSLAM v2.0 offers new functionality not defined in the original "jimmies" running under Max/MSP.
Specifically, a number of new objects have been added for working with multichannel sound, sound source simulation and immersive audio. The name of the library, formerly "jimmies", was changed to "xjimmies", since the "X"-platform library runs in both PD (Windows/OSX/Linux) and now, in Max/MSP (Windows/OSX).

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