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hoa.record~ External An audio file recorder for ambisonic soundfield.
hoa.record~ creates an sfrecord~ object with the best arguments to record of an ambisonic soundfield. The limit defined in Max is 15 inputs then the maximum order can be 7.
vj.random_filename Abstraction abstraction that creates a random filename. Output has descriptive filename and random number in front. No more overwriting sfrecord~ files when batch recording in multiple sessions!!
abstraction that creates a random filename. Output has descriptive filename and random number in front. No more overwriting sfrecord~ files when batch recording in multiple sessions!!
bag~ Abstraction sample and write
This little utility was designed to sample a signal and write it to disk, back in the days when there was no way to view a waveform in MAX/FTS on the ISPW. This abstraction was made as a debugging aid to help track down clicks by recording samples to disk and viewing them with the aid of a sound editing program. This could still be useful tool in MSP, however, because it contains a pre-configured buffer~ and record~ and it has a nice short name thatís fast to type. Once youíve recorded a bit of problematic sound, all you need to do is double-click on the buffer~ inside bag~ to see the recorded waveform.
buffer~ External Multichannel sample buffer
buffer~ works in conjunction with many different objects, including play~/groove~ (to play the buffer), record~ (records into the buffer), info~ (to report information about the buffer), peek~ (to write into/read from the buffer like the table object), lookup~ (to use the buffer for waveshaping), cycle~ (to specify a 512-point waveform), and wave~ (to specify a waveform).
capture~ External Collect samples from a signal and examine them in a text window
capture~ is similar to the capture object, except that it collects signal values rather than incoming integers. capture~ is designed for signal debugging or investigation—for recording, use record~ or writesf~
poke~ External Write into a buffer~ using a signal sample index
Write into a buffer~ using a signal sample index. poke~ allows you to write samples into a buffer~ at sample locations specified by a signal. Typically, the signal will increase in value by 1 with each sample to write successive values into successive samples (like record~). If the index signal is negative or larger than the size of the buffer~, no data is recorded.
record~ External Copy a signal into a buffer~
record~ records a signal into a buffer~ object. You can record up to 4 channels by specifying the optional argument. Record stops when it has filled up the buffer~
sfrecord~ External Record signals to soundfiles on disk
sfrecord~ records audio files to disk. To record a file, you first send sfrecord~ an open message, then send it a 1 to start and a 0 to stop. open takes an argument to specify a filename in the default directory.
tap.record~ External crossfaded loop recording
"smooth" recording
xrecord~ External Record a signal into a buffer~
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4819 objects and 135 libraries within the database Last entries : December 9th, 2014 Last comments : 1 RSS
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