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Objects 

lp.p2c~  External 

Convert polar to Cartesian coordinates 
lp.pfff  External 

Generate random numbers from a 1/f2 ( "Brownian ") distribution 
lp.pfff~  External 

Brownian " (1/f2) noise 
lp.pfishie  External 

Generate random numbers from a Poisson distribution 
lp.phhh~  External 

"Blace" (1/f3) noise 
lp.ppp~  External 

Popcorn (dust) noise 
lp.scampf  External 

Scale, offset, and limit floating point values 
lp.scampi  External 

Scale, offset, and limit integer values 
lp.scamp~  External 

Scale, offset, and limit signals 
lp.shhh  External 

Generate random numbers from a "white " distribution 
lp.shhh~  External 

White noise 
lp.sss  External 

Generate random numbers from a 1/f ( "pink ") distribution (Voss/Gardner algorithm) 
lp.sss~  External 

"Pink " noise (Voss/Gardner algorithm) 
lp.stacey  External 

Collect statistics 
lp.stu  External 

Generate random numbers from Student’s t distribution 
lp.tata  External 

Generate random numbers using the Tausworthe 88 algorithm 
lp.tim~  External 

Timedomain interval mutation 
lp.titi  External 

Generate random numbers using the TT800 algorithm 
lp.vim  External 

Interval mutation of numeric values 
lp.y  External 

Generate random numbers from Weibull and Rayleigh distributios 
lp.zzz  External 

Generate random numbers from a 1/f ("pink") distribution (McCartney algorithm) 
lp.zzz~  External 

"Pink" (1/f2)noise (McCartney algorithm) 