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2D Cellular Automaton

Life is a cellular automaton based on Conway\'s Game of Life. It is modeled as a 2D grid of cells and each cell has one of two possible states: alive or dead. The rules are based on proximity as each cell has eight neighbors: left, right, above, below, and on four corners. For each generation, a cell sets its state anew according to the following two rules: 1- A dead cell becomes alive if it has exactly 3 live neighbors. 2- A live cell stays alive only if it has either 2 or 3 live neighbors.

Format : External
Environment : max
Max 3.x


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