what :
Home > Objects > M > Multiple Module Coll Memory System > author : Stephen Kay

Multiple Module Coll Memory System

An example patcher (tutorial) showing a system for collecting the data from many UI objects in different patchers or bpatchers (“Multiple Modules“) into a single coll file as a program of several lines.


An example patcher (tutorial) showing a system for collecting the data from many UI objects in different patchers or bpatchers (“Multiple Modules“) into a single coll file as a program of several lines. Each program can have a name, which appears in a popup menu of all the names for various programs. Programs may be saved, cleared, or entered, sending the various stored values for display in the correct UI objects in the various modules. The entire master coll file can be written to or read from disk, thereby allowing the user to save a complete “bank” of programs. Unlike use of the preset object, your data file can be edited as text, and adding/removing UI objects from the modules as your application grows is far easier than trying to do that with a preset object (which usually stops working after awhile).

Format : Patch
Environment : max
freeware
Max 3.x / 4.x


http://www.musikinetix.com/MegaMax/MegaMax.html

4849 objects and 135 libraries within the database Last entries : May 15th, 2020 Last comments : 0 0 visitor and 4919838 members connected RSS
Site under GNU Free Documentation License