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tap.sift~ External analyze a signal - output to float
Sift removes a specific sample value (and repeated samples values) and converts the rest of the samples to floating-point (control-rate) output
tap.snap~ External snaps to the nearest zero-crossing
tap.spectra~ External FFT spectral remapping
This object remaps spectra information from various FFT bins to others
tap.split~ External An MSP version of the split object - signal
An MSP complement to MAX's split object. Also includes an additional (signal) true/false outlet useful for controlling gates etc.
tap.sustain~ External sampling looper windowed
windowed-capture looper
tap.thru~ External break illegal feedback loops
tap.typecheck~ External sort by data type
Sorts the input based on data-type. Handy when building sub-patches or abstractions...
tap.verb.lite~ External reverberation simulators
tap.verb~ External reverberation simulators
tap.vocoderlite~ External 12 band vocoder
tap.vocoder~ External 24 band vocoder
tap.width~ External measure pulse-widths - detector
Pulse-Width Detector
tap.zerox~ External zero-crossing counter
tapin~ External Input to signal delay line
tapin~ receives a signal in and copies into a delay line. Using tapout~ objects, you can read from the delay line at various delay times. You must connect the outlet of a tapin~ object to the tapout~ objects you want to use with the delay line. Note that this is not a signal connection, since no signal travels between the objects. It is merely a way to indicate that the objects share the same delay memory.
tapout~ External Output from signal delay line
tapout~ outputs a delayed signal that was fed to tapin~. You connect a tapin~ object to one or more tapout~ objects. tapout~ has one or more inputs to specify delay time and a signal output for each input. You type an initial delay time argument in milliseconds for each input/output you want (maximum 64). If you connect a signal to a delay time input, a continuously variable delay algorithm is used that has the effect of transposing the original signal up when the delay time is gradually decreasing and transposing it down when the delay time is gradually increasing. If you connect a float to a delay time input, the output signal doesn't transpose but you may hear clicks when changing the delay time. In either case, the delay time is specified in milliseconds. If you're not going to change the delay time, just using a float to specify the delay time is much more efficient.
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Libraries
Turn_To_FFT
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='22'Mitchell Turner Turn_To_FFT_1.01 is a set of pfft~ subpatches that punch irregular holes into the spectrum of a sound.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 44761836 members connected RSS
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