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sampv1~ Abstraction simple sampler voice element
This is a simple sampler voice element using the MSP play~ object. The interest of sampv1~ is that all of the commands are on a higher level: velocity (scaled to MIDI values), transposition (in cents) onset, rise and decay times (in milliseconds), and sample name/number.
saw~ External A sawtooth oscillator with anti-aliasing.
sc.SinOsc Abstraction See the help file in SuperCollider for information.
sc3~ External encapsulates/links to the SuperCollider 3 music programming language
I am releasing v 0.996 (Max5, OSX 10.5/6) of my [sc3~] object for
Max/MSP. This object acts as a bridge between Max/MSP and the
SuperCollider 3 language. The free download and information is
available here:

http://music.columbia.edu/~brad/sc3~/

[sc3~] allows data and audio to be sent to/from the sclang and
scsynth processes, making it easy to integrate the SuperCollider 3
language into Max/MSP work. Multiple instantiations of the object
can exist in a single patcher, and SC3 scripts can be constructed
within Max/MSP or stored in the object's buffers for convenient
recall with a patch. Full source for the object and the modified
SuperCollider files are also available at the site. This syncs
the object with the latest stable release (SC3 v 3.4) of
SuperCollider 3.

I hope people find this useful -- Good luck, enjoy it! For more
information about SuperCollider 3, visit:

http://supercollider.sourceforge.net/


Brad Garton, Director
Columbia University Computer Music Center
http://music.columbia.edu/~brad
scale-changer Abstraction scale changer
Changes one single pitch of a given scale whenever you send a bang to the left inlet. A start scale must be sent to the right inlet frist - note its special format: a list of size 12 consisting only of 0 and 1 where 1 means an active pitch class and 0 a inactive one.
scope Patch a utillity patcher using msp`s scope~ object and joshua kit claytons peak~ object.
a utillity patcher using msp`s scope~ object and joshua kit claytons peak~ object. it has an auto-range feature which automatically adjusts Input Gain, Offset, and Trigger Level. This feature can also be triggerd manually by pressing the bang buttom while the auto mode is set to AutoOFF. scope ( and scope~ ...) works well with frequencies between 1 hz and ~ 500 Hz. Lower Frequencies take too long to update, while higher frequencies do not look like you`d expect... scope's audio input can be accessed by using \"send~ scope\" from any patcher.
sdif.add-1~ External Additive synthesis by FFT-1 after Rodet/Depalle
using SDIF (based on the CNMAT SDIF-buffer external).
The FFT-1 algorithm allows for efficient additive synthesis especially when unsing a great number of partials.

The object performs resynthesis of analysis files in SDIF format (1TRC) and require the SDIF-buffer external from CNMAT : http://www.cnmat.berkeley.edu

Distribution/licence: IRCAM Forum
sdif.pagsolo~ External PAGS, pitch aligned granular synthesis of a single voice.
The PAGS resynthesis objects where originally developed in jMax for a virtual choir in Philippe Manoury's opera K...
A first porting to Max/MSP was done by Serge Lemouton.

Both objects perform resynthesis of PSOLA analysis files in SDIF format (1PSO) containing markers with voiced/unvoiced parameters and require the SDIF-buffer external from CNMAT : http://www.cnmat.berkeley.edu

Distribution/licence: IRCAM Forum
Seed External allows you to set or save the random seed.
An integer at the inlet sets the seed just like all of the other objects in this group. A bang sends the current value of the seed to the outlet. Saving the output and using the saved seed to reseed the random number generator allows you to resume a sequence of random numbers after interruption by another process.
selector~ External Switch output among several input signals
Switch output among several input signals. The selector~ object is a version of the Max switch object for signals. It takes an argument for number of inputs (one is the default) and lets you turn incoming signals on and off by sending an int to its left inlet. If there is more than one input, selector~ shuts off all inputs except the one you select, where 1 selects the input to the right of the leftmost inlet, 2 selects the next one to the right, etc. selector~ can also control the activation or deactivation of part of a signal processing network. For an example, see the begin~ help file. Note: "shutting off" a signal means disconnecting it from gate's output and outputting a zero signal instead. This is different from the behavior of the Max switch object.
send External Send messages without patch cords
The send and receive objects allow you to send any kind of message between Patcher windows or within a window without using patch cords. The order of reception by two or more receive objects is not deterministic.
send~ External Send a signal without a patch cord
Send a signal without a patch cord. send~ lets you send a signal to another patcher window or to another location within the same patcher window without using a patch cord. In addition, the destination of the signal can be changed on the fly using the set message. A receive~ object with the same name receives the output of send~. Note that if two or more send~ objects are aimed at the same receive~, the signals add together (you can hear this in the example below).
sets External subset generator
ets generates unordered subsets by manipulating interval class arrays whose universal size is between 1 and 12 members. Among many other things, it is ideal for systematically generating pitch sets using set transformations (rotation, transposition, and retrograde). The output of sets is an index to members of the universal set. The input is an index to the subset. Members of the subset are determined by the Universal size, interval class size and index; and the transformation values: a rotation position, transposition, register (octave) displacement value. Since sets is not restricted to a universe size of 12, it can be used for a wide variety of tasks.
In addition to the index and interval between successive values, sets outputs the entire current set and interval array each time a transformation is made. It also generates a profile of the intervalic content of the interval class.
sfplay~ External Soundfile playback
Soundfile playback. sfplay~ plays AIFF, SD II, NeXT/SUN(.au), WAVE, and Raw Data files of 1-8 tracks from disk. To play a file, you send sfplay~ the open message, then send it a 1 to start and a 0 to stop. open takes an argument to specify a filename in the search path. You can also create additional cues with the preload message. These can reference other files, all of which are simultaneously accessible. The open message sets the "current" file: the one that plays back from the beginning when 1 is sent and is used as the default for the preload message. sfplay~ can also connect to the cues defined in an sflist~ object. Since multiple sfplay~ objects can reference the same sflist~, this allows you to store a global list of cues. See the sflist~ help file for more details. (be sure to open the "new features" sub patch to find out about variable speed playback, looping, triggering cues with audio signals, and more)
shabby~ External shabby~ is a waveshaper using 11 Chebyshev polynoms to generate harmonics from an incoming sinewave
shabby~ is a waveshaper using 11 Chebyshev polynoms to generate harmonics from an incoming sinewave. Each polynom will have a signal inlet to specify its amplitude in the signal. You can use shabby~ to have a decent additive synth that allows control over the harmonics in the course of a note at signal rate. But beware: it\'s not very fast. shabby~\'s little brother shaffy~ is now born. He uses only 9 Chebyshev polynoms and float inlets for scaling them. That is much faster than shabby~.
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Libraries
abhaXions
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='84'Stefan Tiedje hacked X abstractions of missing externals.
ag.graular.suite
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='166'Adrian Gierakowski The ag.granular.suite is a collection of Max/MSP patches for generalised granular sound processing and microsound composition written using FTM/Gabor libraries (developed at IRCAM) and encapsulated as Jamoma modules. Main features include: subsample accurate scheduling, multichannel output, granulation of multiple soundfiles at the same time (with interpolation of two sources per grain), parameter randomisation and sequencing, control via OSC, preset management, preset interpolation. Its modular architecture makes it possible to easily extend it with new algorithms for grain scheduling and parameter control.
AHRS Max Library
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='168'Giuseppe Torre The AHRS Library (Attitude Heading Reference System) is a set of Max externals that allows you to perform a series of basic calculations for 3D/4D vectorial math used in aerodynamics.
If you are using a three axis accelerometer and a three-axis magnetometer check out the"ahrs_triad" object which enables you to find the orientation of your cluster of sensor with respect to the Earth fixed coordinates.
Cosm
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='147'Wesley Smith
Graham Wakefield
Cosm is an integrated collection of externals and abstractions to assist the construction of navigable, sonified virtual worlds using Max/MSP/Jitter. Cosm has been designed to require only minimal changes to existing Max/MSP/Jitter patches to support a number of features valuable in the creation of virtual worlds.

Supports six-degrees-of-freedom (6DoF) navigation using quaternions, spatial audio using 3rd order Ambisonics, distance filtering and doppler, collision detection using spherical intersection (query sphere), world boundaries, stereographic control, 3D field interaction, and a strategy for remote rendering.
Digital Orchestra Toolbox
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='134'Joseph Malloch
The Digital Orchestra Toolbox is a collection of Max/MSP abstractions that we have found useful in creating gesture processing, mapping, and synthesis patches for digital musical instruments. Each patch is accompanied with a help patch to demonstrate its use.
DIPS5v1.01
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='171'Development Group Dips
Shu Matsuda
Takayuki Rai
DIPS (Digital Image Processing with Sound) is a plug-in software for Max. DIPS, consisting of more than 370 Max external and abstracts objects, is a powerful and user-friendly tool for the creation of interactive multimedia art, supporting interaction between sound events and visual events in Max, using Apple’s Core Image technology as well as OpenGL and OpenCV technologies.

DIPS5v1.01 is the most recent release (Oct. 2013) and available from http://dips.kcm-sd.ac.jp .
DIPS Development Group
T.Rai/S.Matsuda/Y.Morimoto/T.Fukuda/K.Takahashi
EAMIR - the Electro-acoustic Musically Interactive Room
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='133'V.j. Manzo The EAMIR project is an open-source effort to enable educators with technology for music education. Software is designed around a common configuration which can be easily implemented by music educators around the world by downloading source code and standalone applications through eamir.org.

Users who understand programming can edit the source code and post their new source and standalone applications back to the site for the EAMIR community to use.

Much of the EAMIR software is also designed to allow students with physical and mental disabilities to create meaningful music using interfaces that are accessible to their needs.


The EAMIR SDK allows users to easily create their own EAMIR-like applications by connecting preassembled interface modules to musical modules. The interfaces include cameras with color tracking, guitar hero controllers, wii remotes and devices, dance dance revolution pads, and other gaming controllers as well as traditional MIDI instruments like keyboards.

created by V.J. Manzo
www.vjmanzo.com | www.eamir.org
ejies
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='38'Emmanuel Jourdan The ejies is a collection of abstractions utilities, digital signal processing, JavaScripts tools I have developed in Max/MSP-Jitter for my own pedagogical purposes, using the knowledge I gained while teaching at Ircam.
FFTease
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='6'Eric Lyon
Christopher Penrose
FFTease is a collection of Max/MSP objects implementing various forms of spectral sound processing. These include an additive-synthesis phase vocoder, noise reduction, cross synthesis, and more unusual forms of spectral processing
FFTexternals
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='3'Nathan Wolek A small collection of externals used for various spectral processing. Includes objects for computing amplitude in decibels and a few complex math functions.
GEM (Graphics Environment for Multimedia)
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='58'Shigeyuki Hirai This software enable Max to render interactive 3D graphics using OpenGL.
Granular Toolkit
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='44'Nathan Wolek set of externals and abstractions developed using several granular synthesis concepts. Effects available in this download include pitch shifting, spatializing, \"clouds\", chord production and looping.
ICST Ambisonics
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='91' Jasch
Philippe Kocher
Externals for Ambisonics surround sound processing.
ISPW Compatibility Library
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='68'Zack Settel This library provides a set of abstractions which allow a certain degree of compatibility between MSP and Miller Puckette's Max0.26/FTS for the ISPW/SIM (Ircam Signal Processing Workstation/Station d'Informatique Musicale). It contains abstractions for all of the ISPW (signal) objects whose name has changed in MSP, and some additional abstractions to replace objects found in the "lib" and "ISPW jimmies".
jb.utilities
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='121'Joseph Branciforte A set of 50 abstractions for performing both common and awkward tasks in Max/MSP. Categories include control, data, list processing, numbers, pattr-family, statistics, strings, and user-interface. Most perform multiple related functions and are unbiased as to data type where possible. Additionally, the download contains help files.

Jitter
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='11' Cycling74 Jitter is a set of 135 brilliant new video, matrix, and 3D graphics objects for the Max graphical programming environment. The Jitter objects extend the functionality of Max4/MSP2 with flexible means to generate and manipulate matrix data -- any data that can be expressed in rows and columns, such as video and still images, 3D geometry, as well as text, spreadsheet data, particle systems, voxels, or audio. Jitter is useful to anyone interested in real-time video processing, custom effects, 2D/3D graphics, audio/visual interaction, data visualization, and analysis
Jitter 1.5
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='75' Cycling74 In this librairy are listed only the new objects since version 1.5. For all others Jitter objects, please go to "Jitter" library.
LFO Quaternion Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='124'Evan Raskob Free externals for using and converting Quaternions in Max/MSP/Jitter. Includes source code as XCode project, BSD license.
Max 4.5
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='69' Cycling74 A graphical programming environment for music and media development.
In this librairy are listed only the new objects since version 4.5.
MaxAlea
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='96'Carl Faia MaxAlea contains various objects for random distributions and functions. MaxAlea was begun as a Max port of an existing PatchWork Library created in 1991-2 by Mikhail Malt. While the distributions and functions found in MaxAlea are similar to those found in the Patchwork version ,there are many differences in their functioning. The environment of Patchwork is static and is not designed for real-time work. Part of the incentive for creating these objects to work with Max was to have a dynamic and real-time environment with which to experiment and work with these algorithms in a manner as simple and straightforward as possible. One can change variables and manipulate the output in many ways in real-time. There are several different versions of the various stochastic models/processes best presented in the now classic references by Denis Lorrain and Charles Dodge. Carl Faia has used a variety of sources for the creation of this library which include the Lorrain, Dodge and Malt implementations as well as sources found on the WorldWideWeb. The externals found in the package include several random distributions, examples of random walks and 1/f noise algorithms, as well as one or two utilities written specifically for the MaxAlea library. Carl Faia wanted to make a coherent collection (as he thought Malt had managed to do in PatchWork) of these various algorithms and provide an interface easily accessible using the Max environment for real-time control. All these algorithms have been created using a seeded version of the random function found in the standard AINSI library. That is, each time the function is first run there will always be a different set of random numbers (unlike the random funtions found in Max, PatchWork and other versions of random number generators).
net.loadbang.groovy
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='130'Nick Rothwell net.loadbang.groovy is a package which supports the Groovy scripting/programming language within MXJ for Max/MSP.

Groovy is an agile, dynamic language for the Java Virtual Machine (JVM) which builds upon Java by providing features such as closures and support for domain-specific programming (such as XML processing and database access). It integrates seamlessly with Java and is very similar in syntax.
net.loadbang.jython
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='131'Nick Rothwell Embedded Python interpreter for MaxMSP, using Jython and MXJ. This is a companion release to the Groovy interpreter.
Optimized Gates
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='34'Stephen Kay 7 different optimized gates ("bgate" for bangs, "igate" for ints, "fgate" for floats, "sgate" for symbols, and "lgate" for lists. These do not need to do a message lookup, since they only deal with one data type. Also includes "andGate" and "orGate" by David Roach)
p.jit.gl.tools
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='123' Pelado the p.jit.gl tools are designed to provide for easier learning of and experimenting with the many attributes that are available to jitter's gl objects by making them a whole lot more transparent and accessible. patches expose jitter gl object's attributes to interfaces that allow you to immediately edit and change an attribute's value. many of the parameters are attached to blines, which provide smooth changes while rendering, and all settings can be saved and recalled as presets using the pattrs that are embedded in the patches.
Panaiotis Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='122' Panaiotis The Mac version is UB.

These Max objects have been enhanced since the documentation to the left was written. Help files for the objects provide information on enhancements.

The matrix object has been substantially upgraded. It now combines features of unpack, spray, funnel, append, and prepend into one object. This makes a great object to place between controllers and jit objects because it acts like a multi-prepend. There are new configuration commands and enhancements to the old: even, odd, mod,and range, among others). Most commands can be applied to inlets of outlets. There is also a mute function that adds another layer of control. Matrixctrl support has been enhanced. See the help file for full details and examples.

Most other objects now fully support floats. RCer and autocount will count in float values, not just integers.

Notegen16 is a 16 channel version of its predecessor: notegen. It is more generalized and much more efficient.
PeRColate
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='5'Dan Trueman PeRColate is an open-source distribution of a variety of synthesis and signal processing algorithms for Max, MSP, and Nato. It is centered around a (partial) port of the Synthesis Toolkit (STK) by Perry Cook (Princeton) and Gary Scavone (Stanford CCRMA). Like the STK, it provides a fairly easy to use library of synthesis and signal processing functions (in C) that can be wired together to create conventional and unusual instruments. Also like the STK, it includes a variety of precompiled synthesis objects, including physical modeling, modal, and PhISM class instruments; the code for these instruments can serve as foundations for creating new instruments (one example, the blotar, is included) and can be used to teach elementary and advanced synthesis techniques. Given it's STK heritage and educational function, PeRColate is largely un-optimized, though all the objects run on a 80MHz 7100, which is pretty good. PeRColate also includes a number of objects not from the STK; some are from RTcmix and others are our own evil creations, designed to crash your computer, but only after making some kind of interesting sound or image.
Singer Library 1
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='33'Eric Singer a collection of examples and utility patches
suivi
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='88' Ircam Two externals performing score following on soloist performances using Hidden Markov Models (HMM)
Suivi is based on FTM and requires the shared library FTMlib for Max/MSP. Both externals use an FTM track object - a sequence of time-tagged FTM values - to store the score of the soloist performance to be followed. Notes, trills and other elements of the score are represented by FTM score objects (FTM scoob class). For the moment, scores can be imported from standard MIDI files only.
An editor for the FTM track class, which will also provide a graphical control interface for the score follower is under development as well as the import of MusicXML files.
The suivi object set is distributed within the IRCAM Forum.
tapemovie
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='144'Tom Mays
Olivier Pfeiffer
Renaud Rubiano
tapemovie is a modular software environment for controlling, processing, and analyzing various media in realtime (sound, video, 3D, lighting). It has stood the test of numerous productions since 2007, for theater, dance, concert performance and installation - enabling precise control and sequencing of media and their interactions while at the same time allowing connections with multiple peripheral controllers and interfaces. It is programmed with Max/MSP/Jitter and exists as a standalone application (free download), as well as in patch version for advanced users.
UBC Toolbox
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='87'Keith Hamel
Bob Pritchard
A collection of modules for creating and processing audio in Max/MSP and manipulating video and 3D graphics using Jitter.
v001 Shaders
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='115'--/// Vade v001 Shaders are a collection of GPU accelerated video and geometry processing plugins for Jitter 1.6. The library includes 2 and 3 channel mixers, single channel video effects and geometry, lighting, bump mapping and displacement shaders for 3D objects.
VASP
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='49'Thomas Grill VASP is a package for PD or Max/MSP consisting of a number of externals extending these systems with functions for non-realtime array-based audio data processing. VASP is capable of working in the background, therefore not influencing eventual dsp signal processing.
xjimmies
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='100'Zack Settel
Jean-michel Dumas
Parts of the nSLAM audio suite.
The "xjimmies" library included with nSLAM v2.0 offers new functionality not defined in the original "jimmies" running under Max/MSP.
Specifically, a number of new objects have been added for working with multichannel sound, sound source simulation and immersive audio. The name of the library, formerly "jimmies", was changed to "xjimmies", since the "X"-platform library runs in both PD (Windows/OSX/Linux) and now, in Max/MSP (Windows/OSX).

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