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rh.flostep Abstraction rh.flostep allows you to select two keys on your computer keyboard which when pressed will step up & down through floating point number values. The step size is user defined.
Arguments

The first argument (int) sets the ASCII code number for a key on the computer keyboard for stepping upwards through floating point number values. The second argument (int) sets the ASCII code number for a key on the computer keyboard for stepping downwards through floating point number values. The third argument (int) sets the step value.

Output

The left outlet is the floating point value when the selected key on the computer keyboard is depressed.
The 2nd and 3rd outlets when connected to a message box display the key names for stepping upwards and downwards.
The 4th and 5th outlets are the ASCII numbers for the key commands.
rh.intscroll Abstraction rh.intscroll allows you to select two keys on your computer keyboard which when held down will scroll up & down through integer values. The scrolling speed is user defined.

Arguments

The first argument (int) sets the ASCII code number for a key on the computer keyboard for scrolling upwards through integer values. The second argument (int)sets the ASCII code number for a key on the computer keyboard for scrolling downwards through integer values. The third argument (int) sets the scrolling speed in milliseconds.

Output

The left outlet is the scrolled integer value when the selected key on the computer keyboard is depressed.

The 2nd and 3rd outlets when connected to a message box display the scrolling key names.

The 4th and 5th outlets are the ASCII numbers for the scrolling keys.
rh.intstep Abstraction rh.intstep allows you to select two keys on your computer keyboard which when pressed will step up & down through integer values. The step size is user defined.
Arguments

The first argument (int) sets the ASCII code number for a key on the computer keyboard for stepping upwards through integer values. The second argument (int) sets the ASCII code number for a key on the computer keyboard for stepping downwards through integer values. The third argument (int) sets the step value.

Output

The left outlet is the integer value when the selected key on the computer keyboard is depressed.
The 2nd and 3rd outlets when connected to a message box display the key names for stepping upwards and downwards.
The 4th and 5th outlets are the ASCII numbers for the key commands.
rh.palipan Abstraction This abstraction allows you to display two integer values between 11 and 99 as a palindrome. rh.palipan is useful for randomizing panning or any other parameters where two 'related' but separate integers are required.
Input
Left inlet bang triggers the random selection and and output.
The middle inlet turns on a metronome for timed random output.
The right inlet sets the metronome speed in milliseconds.

Arguments

The first argument (int) sets the metronome speed in milliseconds (optional).

Output

Left outlet is an integer value between 11 and 99.
Middle outlet is an integer value which is the difference between the left and right integer values.
Right outlet is an integer value between 11 and 99.
RioChopper Patch quasi-granular synthesis, decompose + recompose, vari-speed plackback.
RioChopper is a realtime reconstruction abstraction. Sample in selected area will be seperated into pieces, and played back in user defined pattern or random pattern. Excent for doing beats. It's like granular synthesis, but in a larger time scale, which can be just few ms to minutes. Needs Jitter to run.
route External Selectively pass the input out a specific outlet
route takes a message and tries to match its first argument to route's own arguments. The rightmost outlet passes any message that matched no other choice, so you may gang routes to get more choices.
rslider External Select and display a range of two values
sel-princ Abstraction random based object
Changes between the selection principles ALEA, SERIES and SEQUENCE (as defined by G. M. Koenig) and ROTA
select External Select certain inputs, pass the rest on
Send bang out an outlet that matches the input. Select checks incoming ints, floats, or symbols against internal value(s). If only one value is given, you get an inlet to reset it. There is a reject outlet which gives you the number back if all the tests fail.
selector~ External Switch output among several input signals
Switch output among several input signals. The selector~ object is a version of the Max switch object for signals. It takes an argument for number of inputs (one is the default) and lets you turn incoming signals on and off by sending an int to its left inlet. If there is more than one input, selector~ shuts off all inputs except the one you select, where 1 selects the input to the right of the leftmost inlet, 2 selects the next one to the right, etc. selector~ can also control the activation or deactivation of part of a signal processing network. For an example, see the begin~ help file. Note: "shutting off" a signal means disconnecting it from gate's output and outputting a zero signal instead. This is different from the behavior of the Max switch object.
series Abstraction random based object
A bang in the left inlet makes a random selection with repetition check of a supply sent to right inlet before.
sneak Abstraction random based object
A bang in the left inlet makes a random selection of a supply sent to right inlet before. Note that there are no repetitions of the same element and that the chosen elements are always neighbours of the given supply.
spigot~ External Route QT and SoundManager audio into MSP
The spigot~ object creates a sound output component whose output is routed into MSP. The jit.qt.movie object can be set to play it's audio through and instance of spigot~ using the message soc spigot-name. Multiple jit.qt.movie objects can use multiple spigot~ objects with differing names, or they may share a single spigot~ object, in which case their audio will be summed. Other applications which support manual selection of sound output components(e.g. Peak), may also be set to route their audio to the spigot~ object by selecting the appropriate component in the application's sound output menu. This requires that the spigot~ object exists prior to selecting it in another application.
St.elector Abstraction A selector which unselects the other outputs automatically.
It will send out 0 or 1. Up to 32 parameters define the number of outputs.
St.oggle Abstraction Anything in left will St.oggle output 1, anything in right will output 0.
If you give it 1 to 9 parameters, those will trigger numbers 1 to 9 like select from the third input.
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4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 104804760 members connected RSS
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