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panpot External a 360° dial (unsupported for Max5, workaround abstraction available)
a 360° dial (used in Holo-spat GMEM software)
Pattern External Create different shaped areas of multicolored patterns in a Max window - use as backgrounds, etc.
Pict_Button External Display 2 different PICTs transparently inside a button with all the features of the above button types, except there is no border, and shapes other than rectangles can be placed directly on top of other pict files or background panels. Great for those
Display 2 different PICTs transparently inside a button with all the features of the above button types, except there is no border, and shapes other than rectangles can be placed directly on top of other pict files or background panels. Great for those nicely rendered Photoshop style button PICTs.
pong~ External for performing modulo arithmetic, as well as foldover or wraparound distortion.
pong either folds or wraps its input within the range of a lo val and a hi val. The optional arguments are . mode 0 is fold, mode 1 is wrap. The default mode is fold. The default range is zero to one. If hi val is greater than lo val, their behavior is swapped. All inlets accept both signals and floats. The mode message may be used to switch between fold and wrap mode. It is useful for performing modulo arithmetic, as well as foldover or wraparound distortion.
pv External Store and retrieve variables specific to a patcher
pv is similar to the value object, which allows a number, symbol or list to be shared among several objects. However, pv is local to a patcher and its subpatchers. In this example, there are two subpatchers in this help file, each with its own copy of "pv private". Changes to "pv private" objects in one subpatcher do not affect those in the other. However, there is a "pv public" object in this patcher which is accessible to both subpatchers. You can use pv when you need to share a value within a patcher or subpatchers, but there may be multiple copies of the patcher around. Thus, pv is most useful for patchers you will make into files and reuse repeatedly.Also double-click on the patcher "more" for more information about pv features.
Quadrofoniq Patch A patch to move the sounds around, uses digital mixers. outputs Midi
ramps Patch 'ramps' is an abstraction to make loop of ascending and descending ramps setting time and interpolation values. If the interpolation segment is not a multiple of the range size it is rounded to nearest value.
'ramps' is an abstraction to make loop of ascending and descending ramps setting time and interpolation values. If the interpolation segment is not a multiple of the range size it is rounded to nearest value. Arguments 1) loop (first inlet): the number 1 generates a loop of ascending and descending ramps; 2) on-off (second inlet): start and stop the ramps; 3) metro: (third inlett) metronome time in milliseconds; 4) interpol: (fourth inlet) interpolation value; 5) maxvalue (fifth inlet): high threshold of the ramp; 6) offset (sixth inlet): optional initial value for the ramp. Note that if the offset value is egual or greater then the 'maxvalue' argument you can generate only descending ramps. Outlet 1) Left outlet outputs the ramps int; 2) Right outlet outputs a bang with every zero transition .
rint Abstraction Like int, but will round incoming floats to the closest int.
round External round to next higher integer

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roundto Abstraction A number sent to right inlet is rounded onto a certain "grid" sent to right inlet.
round~ External round~ rounds its left signal input to the nearest integer multiple of its right signal input.
round~ rounds its left signal input to the nearest integer multiple of its right signal input. With the 'nearest' message you can determine whether or not it rounds to the absolute nearest integer multiple, or simply the nearest integer multiple between the value and zero (for positive numbers this will round down). By default this is on.
Scrambler Patch It slices, it dices. It swirls audio around a couple of centers.
soundaround Standalone Application audio files player
SoundAround is a quick and easy way to preview large libraries of sounds. Just drop a folder of sounds (or a folder of folders...) and press the buttons to flip through the sounds. The "auto next" feature automatically flips through all the sounds.
St.PresetAid Abstraction an oldstyle preset user interface, but wraps it around the new pattr system.
St.PresetRestore Abstraction A workaround for a bug in preset.
When you have saved presets already and add for example new numberboxes everything works as expected as long you do not reload the patch. When saving the patch and reloading it, there is a good chance, that your presets are lost or scrambled. The workaround is after you added new objects which could also be saved in the preset, you have to recall every preset and save it again. St.PresetRestore is just doing that it will recall every preset and save it again. You can specify a speed parameter in milliseconds to determine how long it should wait until calling the next preset. Default is 100 ms. St.PresetRestore will go through all 256 preset places no matter how many places are shown.
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Libraries
EAMIR - the Electro-acoustic Musically Interactive Room
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='133'V.j. Manzo The EAMIR project is an open-source effort to enable educators with technology for music education. Software is designed around a common configuration which can be easily implemented by music educators around the world by downloading source code and standalone applications through eamir.org.

Users who understand programming can edit the source code and post their new source and standalone applications back to the site for the EAMIR community to use.

Much of the EAMIR software is also designed to allow students with physical and mental disabilities to create meaningful music using interfaces that are accessible to their needs.


The EAMIR SDK allows users to easily create their own EAMIR-like applications by connecting preassembled interface modules to musical modules. The interfaces include cameras with color tracking, guitar hero controllers, wii remotes and devices, dance dance revolution pads, and other gaming controllers as well as traditional MIDI instruments like keyboards.

created by V.J. Manzo
www.vjmanzo.com | www.eamir.org
fc.lib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='136'Colautti Florent Set of abstractions for max5 around the libraries PMPD & MSD, and some utilities to dynamic control and facilitate for manipulated it (show in "ressources" web page)
ICST Ambisonics
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='91' Jasch
Philippe Kocher
Externals for Ambisonics surround sound processing.
imp.dmx
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='157'David Butler imp.dmx is a cross-platform collection of Max/MSP/Jitter abstractions for dealing with DMX data in various forms. It focuses around the use of jitter matrices to store data, which the objects then read and write to. The aim is to provide the bridge between your patch and whatever object or method you use to output DMX from Max. The abstractions use native Max objects only, excepting the Art-Net patches which use some custom java networking objects, included in the distribution package.
If you have any questions or suggestions, please contact me at david@theimpersonalstereo.com.
Check for updates at http://www.theimpersonalstereo.com.
int.lib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='97'Oli Larkin int.lib is a set of abstractions/javascripts that lets you interpolate between different presets by navigating a 2D graphical environment. It's similar in concept to the Audiomulch Metasurface, Color blobs and the Hipnoscope but implements a gravitational system, allowing you to represent presets with variable sized balls. As you move around the space, the size of the balls and their proximity to the mouse cursor affects the weight of each preset in the interpolated output.
mc.pmpd
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='125'Mathieu Chamagne mc.pmpd is a set of abstractions built around the pmpd library.
They are made to facilitate dynamic creation and control of pmpd masses, links and interactors.
PeRColate
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='5'Dan Trueman PeRColate is an open-source distribution of a variety of synthesis and signal processing algorithms for Max, MSP, and Nato. It is centered around a (partial) port of the Synthesis Toolkit (STK) by Perry Cook (Princeton) and Gary Scavone (Stanford CCRMA). Like the STK, it provides a fairly easy to use library of synthesis and signal processing functions (in C) that can be wired together to create conventional and unusual instruments. Also like the STK, it includes a variety of precompiled synthesis objects, including physical modeling, modal, and PhISM class instruments; the code for these instruments can serve as foundations for creating new instruments (one example, the blotar, is included) and can be used to teach elementary and advanced synthesis techniques. Given it's STK heritage and educational function, PeRColate is largely un-optimized, though all the objects run on a 80MHz 7100, which is pretty good. PeRColate also includes a number of objects not from the STK; some are from RTcmix and others are our own evil creations, designed to crash your computer, but only after making some kind of interesting sound or image.
ri.rotatexyz MSP objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='170'Ryo Ikeshiro Calculates 3D coordinates after rotation around the x, y and z axes by performing matrix (mathematical, not Jitter) multiplication at signal rate. Ideal for generating signal rate panning data for use with the rotatexyz message to jit.gl.render.

Currently only available for Mac OS X 10.5 or later (Intel). The following have only been tested on Max 5.
VASP
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='49'Thomas Grill VASP is a package for PD or Max/MSP consisting of a number of externals extending these systems with functions for non-realtime array-based audio data processing. VASP is capable of working in the background, therefore not influencing eventual dsp signal processing.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 87640399 members connected RSS
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