what :
Home > Search > receive~

Objectspage : 1
jcom.thru~ Abstraction a simple utilty for breaking feedback loops
It breaks the illegal feedback loop by using a private send~ and receive~ object. Without it, the audio would be killed in a patch like this.
netreceive~ External receive uncompressed audio signals over network connections
plugreceive~ External Receive a signal from another plug-in
Receive a signal from another plug-in. plugreceive~ outputs a signal received from a plugsend~. You can use plugreceive~ to send audio between different DSP chains in a multiple plug-in environment. There can be any number of plugreceive~ objects for each plugsend~, and any number of plugsend~ object add their signals to the "bus" read by plugreceive~.
receive~ External Receive a signal from one or more send~ objects
Receive a signal from one or more send~ objects. receive~ grabs signals put out by send~ objects and outputs them out its signal outlet. You can switch between all current receive~ objects using the set message. To turn off the audio coming from a receive~, use set with the name of a send~ that doesn't currently exist.
send~ External Send a signal without a patch cord
Send a signal without a patch cord. send~ lets you send a signal to another patcher window or to another location within the same patcher window without using a patch cord. In addition, the destination of the signal can be changed on the fly using the set message. A receive~ object with the same name receives the output of send~. Note that if two or more send~ objects are aimed at the same receive~, the signals add together (you can hear this in the example below).
xj.catch~ Abstraction With [xj.throw~]dynamic duo of send~ and receive~
xj.throw~ Abstraction With [xj.catch~]dynamic duo of send~ and receive~
page : 1

4813 objects and 135 libraries within the database Last entries : August 20th, 2014 Last comments : 0 RSS
Site under GNU Free Documentation License page generated in : 0.0894 s