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alea-rhythm Abstraction rythm generator
Sends out rhythm bangs at random times from a geometrical time row defined by a a min. and max. entry delay (ED) and a certain number of ED-values.
alea-walker External Random walk. The walker takes off from the start value and moves back and forth between the upper and lower boundries.
Random walk. The walker takes off from the start value and moves back and forth between the upper and lower boundries. The step is controlled by maximum step. The weight may be used to control the general direction of the walker: values closer to 1 move her up, values closer to 0 mover her down.When an output value goes over the boundary it is automatically recalculated as it would be elastically reflected by this boundary.
algo1 External performs probability and cumulative distribution operations to produce a deterministic matrix.
The object is an implementation of a 0th order Markov chain with stochastic and deterministic elements. The left inlet of the object takes input in the form of lists of up to 256 values. The program then performs probability and cumulative distribution operations to produce a deterministic matrix. Then random floating-point numbers are entered into the right inlet. The numbers are sent through a stochastic operation that matches the random number with the previous index, finds a new index based on probability, and outputs the new index. When given random numbers in a rhythmic sequence, it outputs a MIDI stream that can be viewed as a generated score when Max/MSP and a composing program are transmitting on the same internal MIDI bus.
almostLive Patch A pedagogical program to introduce loop-based real-time composition and constrained randomness. Original Max/MSP patches available.
Four players slave to a master tempo, time stretching and transposing their material in real-time. Filtering is only signal processing available, but constrained random variation of filter parameters (cut-off & Q) is possible.
au.delayrand External blend frame with random previous frame
autobuffer~ Abstraction Abstraction for creating random named buffers.
autocount External Similar to counter object but with internal metro.
Has a few additional features and slightly different behavior. autocount does not repeat the extremes when it reaches min or max in the updown or downup patterns. Changing min does not reset the current counter value. It has three additional patterns: oscillate, random, and follow. Its metro function has two modes, max, and accurate.
av.prob External Generate random numbers from a drawned function
Draw your function and use it to generate random numbers
between Abstraction random based object
Bang (or any input) in left inlet outputs a random number between min and max excluding max.
Between-Delay Abstraction creates a random delay between two limt durations
between-lin Abstraction random based object
Bang (or any input) in left inlet outputs a random number of a linear scale between min and max with a certain number of elements.
between-lin-urn Abstraction random based object
Bang (or any input) in left inlet outputs a random number of a linear scale between min and max with a certain number of elements. An already chosen element is blocked until all the others have been selected ("repetition check").
between-log Abstraction random based object
Bang (or any input) in left inlet outputs a random number of a logarithmic scale between min and max with a certain number of elements.
between-log-urn Abstraction random based object
Bang (or any input) in left inlet outputs a random number of a logarithmic scale between min and max with a certain number of elements. An already chosen element is blocked until all the others have been selected ("repetition check").
brown-rhythm Abstraction Generates a brownian-movement-like rhythm
Generates a brownian-movement-like rhythm of a geometrical row of entry delays (ED) between a minimum and a maximum entry delay and a certain number of ED-values. The brownian factor determines the distance between two succeding rhythmical values. A factor of 0 produces a periodic rhythm, wheras a factor of 1 will output random values of the given range.
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Libraries
ag.graular.suite
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='166'Adrian Gierakowski The ag.granular.suite is a collection of Max/MSP patches for generalised granular sound processing and microsound composition written using FTM/Gabor libraries (developed at IRCAM) and encapsulated as Jamoma modules. Main features include: subsample accurate scheduling, multichannel output, granulation of multiple soundfiles at the same time (with interpolation of two sources per grain), parameter randomisation and sequencing, control via OSC, preset management, preset interpolation. Its modular architecture makes it possible to easily extend it with new algorithms for grain scheduling and parameter control.
KN-Lib 2.7
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='109'Roland Cahen KN-Lib is a collection of everyday abstraction tools. It contains mouse and keyboards facilities, converters, calculation, random, interval and scale generators, midi utilities...etc

(The old version is no longer available.
If necessary it can be downloades at :
ftp://ftp.forumnet.ircam.fr/pub/max/FAT/misc)
KnLib2.8.1
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='138'Roland Cahen KN-Lib 2.8 is a collection of everyday abstraction tools. It contains mouse and keyboards facilities, converters, calculation, random, interval and scale generators, midi utilities...etc
Most of them are finished, a few are in progress.
Litter Power Pro Package
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='54'Peter Castine The Litter Power package consists of over 60 external objects, including a number of new MSP noise sources, externals that produce values from a wide variety of random number distributions, and externals for mutation and cross-synthesis.
Litter Power Starter Package
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='53'Peter Castine The Litter Power Starter Pack consists of about two dozen external objects, including a number of new MSP noise sources, a wide variety of random number distributions, time-domain mutation, and several very useful utilities.
MaxAlea
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='96'Carl Faia MaxAlea contains various objects for random distributions and functions. MaxAlea was begun as a Max port of an existing PatchWork Library created in 1991-2 by Mikhail Malt. While the distributions and functions found in MaxAlea are similar to those found in the Patchwork version ,there are many differences in their functioning. The environment of Patchwork is static and is not designed for real-time work. Part of the incentive for creating these objects to work with Max was to have a dynamic and real-time environment with which to experiment and work with these algorithms in a manner as simple and straightforward as possible. One can change variables and manipulate the output in many ways in real-time. There are several different versions of the various stochastic models/processes best presented in the now classic references by Denis Lorrain and Charles Dodge. Carl Faia has used a variety of sources for the creation of this library which include the Lorrain, Dodge and Malt implementations as well as sources found on the WorldWideWeb. The externals found in the package include several random distributions, examples of random walks and 1/f noise algorithms, as well as one or two utilities written specifically for the MaxAlea library. Carl Faia wanted to make a coherent collection (as he thought Malt had managed to do in PatchWork) of these various algorithms and provide an interface easily accessible using the Max environment for real-time control. All these algorithms have been created using a seeded version of the random function found in the standard AINSI library. That is, each time the function is first run there will always be a different set of random numbers (unlike the random funtions found in Max, PatchWork and other versions of random number generators).
Random Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='78'Gary Lee Nelson These are the collections of seedable random number generators that I wrote sometime in the early 1990's. These classic, OSX and Windows ports are thanks to Jeremy Bernste
vRand abstractions
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='77'Gary Lee Nelson These new objects assume that you have downloaded and installed one of the the externals from the Random Objects library. There are OS9, OSX and PC versions. (Thanks again to Jeremy Bernstein.) I have not tested these new abstractions in OS 9 or Windows and would appreciate hearing from anyone you can verify that they work.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 90369922 members connected RSS
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