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periodic Abstraction random based object
Random number generator. The periodicity factor (float between 0 and 1) determines the "periodicity" of the output, i.e. the probability of repetitions. A periodicity factor of 1 will result in a completely periodic output (= constant repetition of a single value), whereas a periodicity factor of 0 will result into a completely unperiodic behaviour.
pfsm External pfsm is an implementation of a Finite State Machine, with probabilistic transitions.
pfsm is an implementation of a Finite State Machine, with probabilistic transitions. Hence, Probabilistic Finite State Machine, or PFSM. It processes a sequence of messages against a state file, generating output as guided by the state transitions triggered by the input.
playcontrol_v3 External 2 button sfplay~ control.
Only tested on sfplay~ so far.
Allows the use of 2 buttons to control Play/Pause (Resume) and Stop.
For best use, insert into a subpatch and then connect message boxes "Play/Pause" and "Stop" to the inlets respectively. Connect the outlet to sfplay~.
Play/Pause will Play the file from the begining and then pause if clicked again. While paused it will 'resume' if clicked. Stop will reset and it will play from the begining.
Version 3 fixed the pause/resume problem.
plinko Javaclass (mxj) plinko takes a bang, int, float, list, or any other type of message and sends it out a random outlet.
a list of floats, between 0. and 1. in ascending order, to define the probability of the input coming out each outlet
plob External probability gate
prob External Build a transition table of probabilities, Make weighted random series of numbers
Prob accepts lists of three numbers in its inlet. The third number represents the weight of the probability of going from states represented by the first two numbers. For example, 1 2 4 would mean that there is a weight of 4 in going from state 1 to state 2. When prob receives a bang, it makes a random jump from its current state to another state based on its current weighting of transitions. If a transition can be made, the new state is sent out the left outlet. If not, a bang is sent out the right outlet. For any particular state, the weights of all possible transition states are summed. Thus if a state could jump to three states that had weights of 3 4 and 1, the first one (3) would occur 37.5% of the time, the second 50% of the time, and the third 12.5%. Note that any state can make a transition to itself with a list of the form (state state weight).
probe1~ Abstraction signal probe
probe1~ is a signal probe which is entirely obsolete in MSP. You will probably want to use MSP’s ready-made number~, instead.
probhelper Abstraction a simple little utility to be used in conjunction with Mchain and the prob object
pvoc~ External
pvoc~ optional arguments: low frequency to synthesize, high frequency to synthesize. These parameters, together with the MSP sound vector size will determine how many sinusoids are resynthesized. Calling for more sinusoids than your computer can handle will probably crash Max/MSP.
rfc.multicollmanager Patch This abstraction was made to "merge" several coll's objects into one. This can be used to save all your's patch information and to load again when you open you patch.
This abstraction was made to "merge" several coll's objects into one. This can be used to save all your's patch information and to load again when you open you patch.

You have also the possibility to setup an start point, using an internal coll with all the settings you need... something like "start first time" to initialize your patch at an neutral state.

If you find any bug, or you are have problems with it, please contact me to: web.rfcaldas@gmail.com

Hope you enjoy, and sorry my bad english!
rm.numboxfix Javascript (js) Add PureData-like numberbox behavior
Normally when typing a in a number box in Max, the number box retains focus after hitting enter (unlike Pd) and can be problematic in performance if the numbers on the keyboard are also mapped to handle other commans. This js provides a method for clearing focus on a number box when hitting enter or tab.
s2m.resFS1~ External A parametrically well behaved two pole filter. Center frequency and damping can be changed without producing discontinuities in the filter output.
s2m.resFS1~ implement a 2nd order digital resonator, using the method described by M. V. Mathews and J. O. Smith in their SMAC03 paper : "Methods for synthesizing very high Q parametrically well behaved two pole filters,". Center frequency and damping can be changed without discontinuities problems. See the help patch for details
St.Unselct Abstraction Helps to get around the annoying problem of a focus on an object stealing keypresses an alike.
Send anything to St.Unselect and it will switch of the focus after the time set by its parameter. A bang will deselect immediatly. The time can also be set with the right inlet. The output has to be connected to a thispatcher object.
super-rhythm Abstraction rythm generator
Rhythm model based on a supply of entry delays (ED) which elements are chosen by one of the selection principles alea, series or sequence. According to the index of the chosen ED the chord size and the periodicity (probability of repetition) are calculated. The rubato (in %) determines the statistical deviation from the selected ED.
v.dig External v.dig is the object that digitizes incoming video streams from external sources.
v.dig is the object that digitizes incoming video streams from external sources. It has two modes: vdig mode and seq_grabber mode. seq_grabber mode uses standard QuickTime 'sequence grabber' calls to acquire video. This is the method used in most video editing programs, for example. The problem is that some (especially Formac ProTV) standard driver code has some problems that result in less than optimal softVNS 2 performance. This is the reason for vdig mode. In vdig mode, I use lower level (but usually still Quicktime Standard) calls to acquire video. This gives me more control over some useful aspects of the process. In most cases, vdig mode is better than seq_grabber mode. However, seq_grabber mode does perform better in some instances (XLR8 InterView) and theoretically offers broader compatibility. The preset menu in the v.dig configuration window offers some optimal presets for specific digitizers.
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Libraries
FuzzyLib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='139'Alain Bonardi
Isis Truck
When manipulating human knowledge such as perception, feelings, appreciation, veracity of facts, etc., the classical logic that recognize only two truth degrees (true or false) is not always the most suitable.

To solve this problem, more than two degrees are considered in the non-classical logics. The fuzzy logic is one of these logics.

In this logic, facts are represented through membership functions: when the membership value is equal to 1 the fact is exactly true; when it is equal to 0 the fact is exactly false; in between there is an uncertainty about the veracity of the fact.

These membership functions are called "fuzzy subsets". They can be of different shapes: gaussian, trapezoidal, triangular, etc.

Thus the aim of the fuzzy logic is to propose a theoretical framework for the manipulation - representation and reasoning - of such facts.

The Fuzzy Lib library implements all the tools that are necessary to handle this manipulation: representation of a fuzzy subset (among them are the fuzzification, defuzzification and partitioning), reasoning process (generalized modus ponens, fuzzy implications, t-norms, t-conorms, etc.).

This version 1 of the Fuzzy Lib enables to implement fuzzification, uncertain reasoning and defuzzification for any number of data in the framework of Max/MSP environment.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 83668698 members connected RSS
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