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lp.phhh~ External "Blace" (1/f3) noise
Black noise is fractal noise that is even "darker" than Brownian nosie. It is characterized by a falloff of about 18 dB per octave.
lp.scampf External Scale, offset, and limit floating point values
The core duty of lp.scampf is to multiply incoming values by a scaling factor and then to add an offset. In the following discussion this is referred to as mapping. Additionally, values may be constrained to a given range. Optionally, out-of-range values may be routed to a second outlet. If you prefer, you may specify that an arbitrary message be sent out the right outlet whenever mapped values exceed the specified range.
lp.scampi External Scale, offset, and limit integer values
The core duty of lp.scampi is to multiply incoming values by a scaling factor and then to add an offset. In the following discussion this is referred to as mapping. Additionally, values may be constrained to a given range. Optionally, out-of-range values may be routed to a second outlet. If you prefer, you may specify that an arbitrary message be sent out the right outlet when mapped values exceed the specified range. Finally, you can specify how floating-point results are to be converted to integers. The options cover: conventional rounding, floor, ceiling, truncation (i.e., "to zero "), and "to infinity. "
lp.scamp~ External Scale, offset, and limit signals
This is your one-stop source for scaling, offsetting, and limiting signals to a different output range. The lp.scamp~ object wraps *~ and +~ into one convenient object with range-correction and splitting capabilities. The core duty of lp.scampf is to multiply incoming values by a scaling factor and then to add an offset. In the following discussion this is referred to as mapping. Additionally, values may be constrained to a given range. You can poll an lp.scamp~ object to find out how many samples were out of range.
lp.shhh~ External White noise
This is the "whitest " white noise available for Max/MSP, taking about 2.2 · 1014 years to repeat its cycle. That’s an order of magnitude longer than the estimated age of the universe since the Big Bang. Based on the lp.tata random number generator, it should also use a little less processing power than other white noise implementations.
lp.tata External Generate random numbers using the Tausworthe 88 algorithm
The lp.tata object implements the Tausworthe 88 random number generator. This is currently the fastest algorithm that passes all standard statistical tests for randomness. It has a cycle of approximately 288 (that’s about 3 ÅE 1026) and generates random values across the entire range of 32-bit numbers (i.e., -2,147,483,648 < x <2,147,483,647). The lp.tata object allows you to scale the output to a given range.
lpS&H~ External Sample & Hold without interpolation
Lrem External An object to divide one list by another, member by member and output a list of the remainders.
Lshiftreg External An object to insert items at the beginning of a list.
An object to insert items at the beginning of a list. As numbers come in, the stored list is shifted right and output. The "lost" member is output from the right outlet.
Lspace External An object to move drawings in an LCD.
An object to move drawings in an LCD. A drawing moves through the defined space with the specified velocity vector as bangs are applied. The drawing will be removed after a predefined number of bangs. What you are getting is actually the position and color for your own drawing routine. [paintrect x,y, x+1, y+1, color ]will draw dots.
majorvoice Patch this patch reproduces the overtones of your voice in real time using a giant major chord
Plug a microphone into your computer\'s sound in, and then turn this patch on (watch out for feedback). When you talk into the microphone, instead of your voice being reproduced, the patch reproduces the overtones of your voice in real time using a giant major chord (the fundamental frequency of which can be chosen via a MIDI device or right in the patch). So, basically, it sounds like a big major chord is talking instead of you. Sometimes it\'s easier to hear what this sounds like if you record it and play it back to yourself, so that recording functionality is built into this patch.
markov Abstraction probability based object
Interface built around the prob-object of David Zicarelli. A table of transition probabilities (cf. prob.help) is sent to the right-most inlet and the start value into the middle. A bang into the left inlet outputs an element chosen from a one-dimensional markov matrix.
markov-harmony Abstraction pitch generator
An sequence of intervals that is generated by a one-dimensional markov chain. The transition probabilities of the intervals have to be sent to the right-most inlet following the conventions of the "prob"-object. The desired start interval must be sent to the middle inlet. A bang in the left inlet outputs one chosen interval.
markov~ External implements a first order markov chain and then outputs values tagged to events.
match External match a pattern of incoming data
match watches an incoming stream of ints, floats, symbols, lists, or messages, and outputs the stream after it has met the specification of its arguments
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Libraries
ag.graular.suite
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='166'Adrian Gierakowski The ag.granular.suite is a collection of Max/MSP patches for generalised granular sound processing and microsound composition written using FTM/Gabor libraries (developed at IRCAM) and encapsulated as Jamoma modules. Main features include: subsample accurate scheduling, multichannel output, granulation of multiple soundfiles at the same time (with interpolation of two sources per grain), parameter randomisation and sequencing, control via OSC, preset management, preset interpolation. Its modular architecture makes it possible to easily extend it with new algorithms for grain scheduling and parameter control.
AHRS Max Library
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='168'Giuseppe Torre The AHRS Library (Attitude Heading Reference System) is a set of Max externals that allows you to perform a series of basic calculations for 3D/4D vectorial math used in aerodynamics.
If you are using a three axis accelerometer and a three-axis magnetometer check out the"ahrs_triad" object which enables you to find the orientation of your cluster of sensor with respect to the Earth fixed coordinates.
boids
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='112' Jasch
Sier
Eric Singer
Wesley Smith
Based on Simon Fraser's implementation of Craig Reynolds' Boids algorithm.
Boids is free for non-commercial use.

Boids is a bird flight and animal flock simulator. It is based on the same algorithm which was used in Jurassic Park for the herding dinosaurs.
Boids takes an integer argument which is the number of boids. Each time Boids receives a bang, it calculates and outputs the new positions of the boids. The output consists of thew coordiantes for each boid, the number and type depending on the mode.

The flight parameters can be changed with messages. Use the 'dump' message to output a list of the current parameter settings.

For more information about the Boids algorithm, see Craig Reynolds' Web site at "http://reality.sgi.com/employees/craig/boids.html".
cv.jit
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='19'Jean-Marc Pelletier cv.jit is a collection of max/msp/jitter tools for computer vision applications. The goals of this project are to provide externals and abstractions to assist users in tasks such as image segmentation, shape and gesture recognition, motion tracking, etc. as well as to provide educational tools that outline the basics of computer vision techniques.
FuzzyLib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='139'Alain Bonardi
Isis Truck
When manipulating human knowledge such as perception, feelings, appreciation, veracity of facts, etc., the classical logic that recognize only two truth degrees (true or false) is not always the most suitable.

To solve this problem, more than two degrees are considered in the non-classical logics. The fuzzy logic is one of these logics.

In this logic, facts are represented through membership functions: when the membership value is equal to 1 the fact is exactly true; when it is equal to 0 the fact is exactly false; in between there is an uncertainty about the veracity of the fact.

These membership functions are called "fuzzy subsets". They can be of different shapes: gaussian, trapezoidal, triangular, etc.

Thus the aim of the fuzzy logic is to propose a theoretical framework for the manipulation - representation and reasoning - of such facts.

The Fuzzy Lib library implements all the tools that are necessary to handle this manipulation: representation of a fuzzy subset (among them are the fuzzification, defuzzification and partitioning), reasoning process (generalized modus ponens, fuzzy implications, t-norms, t-conorms, etc.).

This version 1 of the Fuzzy Lib enables to implement fuzzification, uncertain reasoning and defuzzification for any number of data in the framework of Max/MSP environment.
imp.dmx
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='157'David Butler imp.dmx is a cross-platform collection of Max/MSP/Jitter abstractions for dealing with DMX data in various forms. It focuses around the use of jitter matrices to store data, which the objects then read and write to. The aim is to provide the bridge between your patch and whatever object or method you use to output DMX from Max. The abstractions use native Max objects only, excepting the Art-Net patches which use some custom java networking objects, included in the distribution package.
If you have any questions or suggestions, please contact me at david@theimpersonalstereo.com.
Check for updates at http://www.theimpersonalstereo.com.
int.lib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='97'Oli Larkin int.lib is a set of abstractions/javascripts that lets you interpolate between different presets by navigating a 2D graphical environment. It's similar in concept to the Audiomulch Metasurface, Color blobs and the Hipnoscope but implements a gravitational system, allowing you to represent presets with variable sized balls. As you move around the space, the size of the balls and their proximity to the mouse cursor affects the weight of each preset in the interpolated output.
Litter Power Starter Package
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='53'Peter Castine The Litter Power Starter Pack consists of about two dozen external objects, including a number of new MSP noise sources, a wide variety of random number distributions, time-domain mutation, and several very useful utilities.
MaxAlea
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='96'Carl Faia MaxAlea contains various objects for random distributions and functions. MaxAlea was begun as a Max port of an existing PatchWork Library created in 1991-2 by Mikhail Malt. While the distributions and functions found in MaxAlea are similar to those found in the Patchwork version ,there are many differences in their functioning. The environment of Patchwork is static and is not designed for real-time work. Part of the incentive for creating these objects to work with Max was to have a dynamic and real-time environment with which to experiment and work with these algorithms in a manner as simple and straightforward as possible. One can change variables and manipulate the output in many ways in real-time. There are several different versions of the various stochastic models/processes best presented in the now classic references by Denis Lorrain and Charles Dodge. Carl Faia has used a variety of sources for the creation of this library which include the Lorrain, Dodge and Malt implementations as well as sources found on the WorldWideWeb. The externals found in the package include several random distributions, examples of random walks and 1/f noise algorithms, as well as one or two utilities written specifically for the MaxAlea library. Carl Faia wanted to make a coherent collection (as he thought Malt had managed to do in PatchWork) of these various algorithms and provide an interface easily accessible using the Max environment for real-time control. All these algorithms have been created using a seeded version of the random function found in the standard AINSI library. That is, each time the function is first run there will always be a different set of random numbers (unlike the random funtions found in Max, PatchWork and other versions of random number generators).
Panaiotis Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='122' Panaiotis The Mac version is UB.

These Max objects have been enhanced since the documentation to the left was written. Help files for the objects provide information on enhancements.

The matrix object has been substantially upgraded. It now combines features of unpack, spray, funnel, append, and prepend into one object. This makes a great object to place between controllers and jit objects because it acts like a multi-prepend. There are new configuration commands and enhancements to the old: even, odd, mod,and range, among others). Most commands can be applied to inlets of outlets. There is also a mute function that adds another layer of control. Matrixctrl support has been enhanced. See the help file for full details and examples.

Most other objects now fully support floats. RCer and autocount will count in float values, not just integers.

Notegen16 is a 16 channel version of its predecessor: notegen. It is more generalized and much more efficient.
PMPD
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='81'Cyrille Henry Physical Modelling.
These objects provide real-time simulations, specially physical behaviors. pmpd can be used to create natural dynamic systems, like a bouncing ball, string movement, Brownian movement, chaos, fluid dynamics, sand, gravitation, and more.
With pmpd physical dynamics can be modelled without knowing the global equation of the movement. Only the cause of the movement and the involved structure are needed for the simulation. pmpd provides the basic objects for this kind of simulation. Assembling them allows the creation of a very large variety of dynamic systems .
Toolkit
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='46'Robin Davis You can think of these tools as virtual instruments - record your jam sessions, and take out the good bits for use in your music.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 40157054 members connected RSS
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