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jit.glop External Feedback with gain stage
The jit.glop object performs feedback on either the input matrix or the output matrix, and provides a gain stage for control.
jit.iter External Iterate a matrix as a series of Max lists/values
The jit.iter object iterates through all the cells of a matrix, sending a max message or list for each cell out the object's left outlet. The jit.iter object also sends a list of ints out its middle outlet that contains the current cell coordinates.
jit.la.determinant External Calculate the determinant of a matrix
The jit.la.determinant object calculates the determinant of a given input matrix, and send the result out the leftmost outlet. The input matrix must have type float32 or float64, and may have planecount 1 or 2. If the input matrix has a planecount of 2, it is assumed that the data is from the set of complex numbers, and the output determinant is a list of 2 floating point values. The first element is the real component and the second element is the imaginary component.
jit.la.diagproduct External Calculate the product across the main diagonal
The jit.la.diagproduct object calculates the product across the main diagonal of a given input matrix, and send the result out the leftmost outlet. The input matrix must have type float32 or float64, and may have planecount 1 or 2. If the input matrix has a planecount of 2, it is assumed that the data is from the set of complex numbers, and the output product is a list of 2 floating point values. The first element is the real component and the second element is the imaginary component.
jit.la.trace External Calculate the sum across the main diagonal
The jit.la.trace object calculates the sum across the main diagonal of a given input matrix, and send the result out the leftmost outlet. The input matrix must have type float32 or float64, and may have planecount 1 or 2. If the input matrix has a planecount of 2, it is assumed that the data is from the set of complex numbers, and the output sum is a list of 2 floating point values. The first element is the real component and the second element is the imaginary component.
jit.map External Map input range to output range
jit.multiplex External Multiplex (interleave) two matrices into one matrix
The jit.multiplex object takes two matrices as input, and derives a single output matrix from it by interleaving the input matrices across a specified dimension. Specifically, the object takes a set of scanlines across the first input matrix, placing these into the output matrix, then takes a set of scanlines across the second input matrix, appending them to the output matrix, alternating between the two input sources until their data is exhausted.
jit.openni External Max Jitter external for OpenNI middleware, supports Kinect and any other OpenNI compliant device
Rich support of OpenNI features using devices like Kinect. Currently supports:

* Configuration of OpenNI by an OpenNI XML configuration file; see OpenNI documentation for format
* ImageMap image output of RGB24 output in a 4-plane char jitter matrix
* DepthMap depth output in a 1-plan long, float32, or float64 jitter matrix
* IrMap Infrared IR output in a 1-plan long, float32, or float64 jitter matrix
* UserPixelMap user tagging/identification output in a 1-plan long, float32, or float64 jitter matrix
* Skeleton joints in an OSC, native max route, or legacy OSCeleton format
* Skeleton events in an OSC, native max route, or legacy OSCeleton format (e.g. user seen, user lost, calibration success, etc.)
* User centers of mass
* Values for user centers of mass and joints in OpenNI native, projective coordinate, or OSCeleton legacy “normalized” values
* Attributes to filtering data based on position or orientation confidence, display or not the orientation data, and smooth skeleton data using OpenNI’s smoothing API
* Compiled as a Win32 max/jitter external
jit.pack External Make a multiplane matrix out of single plane matrices
The jit.pack object merges N single plane matrices to make a single N plane matrix.
jit.peek~ External Read matrix data as an audio signal
The jit.peek~ object reads the value of one plane of a matrix cell at the position specified by the signal inputs. This value is output as a signal. The object arguments are [matrix_name] [dim_inputcount] [plane].
jit.qt.movie External Play or edit a QuickTime movie
The jit.qt.movie object provides a full suite of services for QuickTime movies: playback, editing, import, export, effect generation and direct-to-video-output-component streaming.
jit.qt.videoout External Output video to QuickTime video output component
The jit.qt.videoout object takes a matrix as input, compresses the data and sends it directly to a video output component (VOC), such as that supported by DV cameras (via the FireWire VOC) or a special video card (such as the Matrox RT).
jit.resamp External Resample spatially
The jit.resamp object spatially resamples the input matrix. This can be used to scale (zoom in/out) and offset (move) an image horizontally, vertically, or in both directions.
jit.reverse External Reverse output with respect to input
The jit.reverse object reverses the sequential order of data coming in its inlets, relative to its outlets. More simply put, a jit.reverse object with 5 inlets will pass input sent to the left inlet to its rightmost outlet. Inlet 2 would be mapped to outlet 4, etc.
jit.scanwrap External Resample by scanline wrapping
The jit.scanwrap object rewraps an input matrix into an output matrix. The modeattribute determines how matrix output is handled.
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Libraries
ag.graular.suite
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='166'Adrian Gierakowski The ag.granular.suite is a collection of Max/MSP patches for generalised granular sound processing and microsound composition written using FTM/Gabor libraries (developed at IRCAM) and encapsulated as Jamoma modules. Main features include: subsample accurate scheduling, multichannel output, granulation of multiple soundfiles at the same time (with interpolation of two sources per grain), parameter randomisation and sequencing, control via OSC, preset management, preset interpolation. Its modular architecture makes it possible to easily extend it with new algorithms for grain scheduling and parameter control.
AHRS Max Library
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='168'Giuseppe Torre The AHRS Library (Attitude Heading Reference System) is a set of Max externals that allows you to perform a series of basic calculations for 3D/4D vectorial math used in aerodynamics.
If you are using a three axis accelerometer and a three-axis magnetometer check out the"ahrs_triad" object which enables you to find the orientation of your cluster of sensor with respect to the Earth fixed coordinates.
boids
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='112' Jasch
Sier
Eric Singer
Wesley Smith
Based on Simon Fraser's implementation of Craig Reynolds' Boids algorithm.
Boids is free for non-commercial use.

Boids is a bird flight and animal flock simulator. It is based on the same algorithm which was used in Jurassic Park for the herding dinosaurs.
Boids takes an integer argument which is the number of boids. Each time Boids receives a bang, it calculates and outputs the new positions of the boids. The output consists of thew coordiantes for each boid, the number and type depending on the mode.

The flight parameters can be changed with messages. Use the 'dump' message to output a list of the current parameter settings.

For more information about the Boids algorithm, see Craig Reynolds' Web site at "http://reality.sgi.com/employees/craig/boids.html".
cv.jit
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='19'Jean-Marc Pelletier cv.jit is a collection of max/msp/jitter tools for computer vision applications. The goals of this project are to provide externals and abstractions to assist users in tasks such as image segmentation, shape and gesture recognition, motion tracking, etc. as well as to provide educational tools that outline the basics of computer vision techniques.
FuzzyLib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='139'Alain Bonardi
Isis Truck
When manipulating human knowledge such as perception, feelings, appreciation, veracity of facts, etc., the classical logic that recognize only two truth degrees (true or false) is not always the most suitable.

To solve this problem, more than two degrees are considered in the non-classical logics. The fuzzy logic is one of these logics.

In this logic, facts are represented through membership functions: when the membership value is equal to 1 the fact is exactly true; when it is equal to 0 the fact is exactly false; in between there is an uncertainty about the veracity of the fact.

These membership functions are called "fuzzy subsets". They can be of different shapes: gaussian, trapezoidal, triangular, etc.

Thus the aim of the fuzzy logic is to propose a theoretical framework for the manipulation - representation and reasoning - of such facts.

The Fuzzy Lib library implements all the tools that are necessary to handle this manipulation: representation of a fuzzy subset (among them are the fuzzification, defuzzification and partitioning), reasoning process (generalized modus ponens, fuzzy implications, t-norms, t-conorms, etc.).

This version 1 of the Fuzzy Lib enables to implement fuzzification, uncertain reasoning and defuzzification for any number of data in the framework of Max/MSP environment.
imp.dmx
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='157'David Butler imp.dmx is a cross-platform collection of Max/MSP/Jitter abstractions for dealing with DMX data in various forms. It focuses around the use of jitter matrices to store data, which the objects then read and write to. The aim is to provide the bridge between your patch and whatever object or method you use to output DMX from Max. The abstractions use native Max objects only, excepting the Art-Net patches which use some custom java networking objects, included in the distribution package.
If you have any questions or suggestions, please contact me at david@theimpersonalstereo.com.
Check for updates at http://www.theimpersonalstereo.com.
int.lib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='97'Oli Larkin int.lib is a set of abstractions/javascripts that lets you interpolate between different presets by navigating a 2D graphical environment. It's similar in concept to the Audiomulch Metasurface, Color blobs and the Hipnoscope but implements a gravitational system, allowing you to represent presets with variable sized balls. As you move around the space, the size of the balls and their proximity to the mouse cursor affects the weight of each preset in the interpolated output.
Litter Power Starter Package
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='53'Peter Castine The Litter Power Starter Pack consists of about two dozen external objects, including a number of new MSP noise sources, a wide variety of random number distributions, time-domain mutation, and several very useful utilities.
MaxAlea
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='96'Carl Faia MaxAlea contains various objects for random distributions and functions. MaxAlea was begun as a Max port of an existing PatchWork Library created in 1991-2 by Mikhail Malt. While the distributions and functions found in MaxAlea are similar to those found in the Patchwork version ,there are many differences in their functioning. The environment of Patchwork is static and is not designed for real-time work. Part of the incentive for creating these objects to work with Max was to have a dynamic and real-time environment with which to experiment and work with these algorithms in a manner as simple and straightforward as possible. One can change variables and manipulate the output in many ways in real-time. There are several different versions of the various stochastic models/processes best presented in the now classic references by Denis Lorrain and Charles Dodge. Carl Faia has used a variety of sources for the creation of this library which include the Lorrain, Dodge and Malt implementations as well as sources found on the WorldWideWeb. The externals found in the package include several random distributions, examples of random walks and 1/f noise algorithms, as well as one or two utilities written specifically for the MaxAlea library. Carl Faia wanted to make a coherent collection (as he thought Malt had managed to do in PatchWork) of these various algorithms and provide an interface easily accessible using the Max environment for real-time control. All these algorithms have been created using a seeded version of the random function found in the standard AINSI library. That is, each time the function is first run there will always be a different set of random numbers (unlike the random funtions found in Max, PatchWork and other versions of random number generators).
Panaiotis Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='122' Panaiotis The Mac version is UB.

These Max objects have been enhanced since the documentation to the left was written. Help files for the objects provide information on enhancements.

The matrix object has been substantially upgraded. It now combines features of unpack, spray, funnel, append, and prepend into one object. This makes a great object to place between controllers and jit objects because it acts like a multi-prepend. There are new configuration commands and enhancements to the old: even, odd, mod,and range, among others). Most commands can be applied to inlets of outlets. There is also a mute function that adds another layer of control. Matrixctrl support has been enhanced. See the help file for full details and examples.

Most other objects now fully support floats. RCer and autocount will count in float values, not just integers.

Notegen16 is a 16 channel version of its predecessor: notegen. It is more generalized and much more efficient.
PMPD
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='81'Cyrille Henry Physical Modelling.
These objects provide real-time simulations, specially physical behaviors. pmpd can be used to create natural dynamic systems, like a bouncing ball, string movement, Brownian movement, chaos, fluid dynamics, sand, gravitation, and more.
With pmpd physical dynamics can be modelled without knowing the global equation of the movement. Only the cause of the movement and the involved structure are needed for the simulation. pmpd provides the basic objects for this kind of simulation. Assembling them allows the creation of a very large variety of dynamic systems .
Toolkit
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='46'Robin Davis You can think of these tools as virtual instruments - record your jam sessions, and take out the good bits for use in your music.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 89134890 members connected RSS
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