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change External Filter out repetitions of a number, report zero/non-zero transitions
change-1 External a change for lists of numbers- outputs lists of positions & values that have changed
clip External Limit numbers within a certain range
Constrains an int, float or list within a certain range
collect Abstraction Collects numbers
Collects numbers (ints or floats) sent to the left inlet into a list. A bang in the right inlet clears the list.
complex-mod~ Abstraction complex-mod~ takes a (real, imaginary) signal pair and multiplies it (as a complex number) with a complex exponential.
complex-mod~ takes a (real, imaginary) signal pair and multiplies it (as a complex number) with a complex exponential. The first two inputs are the complex signal, while the third is a signal giving the frequency of the complex exponential. This is one of the principal objects in a frequency shifter.
contrario Abstraction A number in left inlet outputs a complimentary number.
A number in left inlet outputs a complimentary number. The axis number has to be sent to the right inlet or given as an argument to the function.
COOPER Patch a framework to control patches from a meta-parameter-level
COOPER is a flexible environment which allows to control patches from a meta-parameter-level.
all the audio-processing is split into modules (generators and modulators),
which are connected to each other through a matrix.
every input you give to a module (with input devices like midi controlers, the computerkeyboard etc)
can be recorded into a figure-file.
recording and playing figures allows the user to produce complex musical structures
without the need to control every single parameter by hand.
there can be any number of meta-levels:
a figure can itsself contain commands to play figures (which themselfs can play figures etc).
figures can be local or global, containing commands for only one particular module or
for all modules touched within the time recorded.
and you can of course write figures by hand or with other programs.
it's easy to integrate custum patches as modules into the environment.
count-bang Abstraction Counts the number of received bangs.
ctlin External Output incoming MIDI control change messages
Ctlin can take up to two arguments for MIDI controller number and channel. The number of outlets is variable between 1 and 3 depending on the number of arguments. If a MIDI control change message is received, ctlin outputs ints from right (MIDI channel), middle (controller number), to left (controller value). Note: Controller 1 is normally the modulation wheel on most synthesizers.
curve~ External Exponential ramp generator
curve~ is similar to line~. It produces a signal that goes from an initial to target value over a specified number of milliseconds. However, it produces non-linear ramps using a piecewise approximation of an exponential function. You specify the parameter to this exponential function in the curve~ object's right inlet. Values from 0 to 1 produce an "exponential" curve when increasing in value and values from -1 to 0 produce a "logarithmic" curve. The closer to 0 the curve parameter is, the closer the curve is to a straight line, and the farther away the parameter is from 0, the steeper the curve. curve~ can also accept a list of up two or three arguments (the previous curve parameter is used if there are two arguments), or a list with two or more value, time, parameter triples. curve~ is limited to 42 such triples in a single list. The object's approximation of the exponential becomes better when the vector size is smaller, but the object also becomes more computationally expensive.
cv.jit.centroids External centroids are a very cheap and robust way of doing motion tracking.
Centroids, or center of mass, are the coordinates of the point where the number of ON pixels left of the x value is equal to the number of ON pixels to the right, and the number of pixels over the y value equals the number below. If there is only a single object in an image, centroids are a very cheap and robust way of doing motion tracking. Note that the centroids do not necessarily fall on an ON pixel, for instance in the case of a U-shaped object. Since the mass is used to calculate the centroids, cv.jit.centroids will also return this value from its second outlet.
cv.jit.label External This algorithm scans through the image and gives each connected component an individual value.
This algorithm scans through the image and gives each connected component an individual value. If you set the "mode" attribute to its default value of 0, it will paint the top-leftmost blob with ones, and will number blobs incrementally moving right and down. In mode 1, however, it will paint the blobs with the number of pixels in that blob. This can allow you, for instance, to filter only blobs that have sizes between such and such a value. Furthermore, in either mode, you can use the "threshold" attribute to erase all the blobs that are smaller than the threshold value. This is an extremely powerful (and surprisingly cheap) way of filtering noise out. In order to accommodate potentially large numbers of blobs, or large blob sizes, the output is a 1-plane long matrix. There is a hard-coded limit of 2048 possible blobs.
cv.jit.mass External This simple external returns the number of ON pixels in a binary image.
cv.jit.mean External Computes the mean value of each pixel over time.
Computes the mean value of each pixel over time. Works a lot like the regular Max object "mean". In order to clear the matrix, you must send the "reset" message rather than "clear", as "clear" will not reset the internal frame counter to zero. Accepts any data type or planecount. Note, however, that due to rounding errors, char and long calculations are going to deviate downwards from the actual mean. If accuracy is an issue, or you plan to feed cv.jit.mean a large number of frames, convert to floating point beforehand.
cv.jit.moments External Apart from returning centroids and mass, it outputs two lists of shape descriptors.
This is the most complicated and versatile object of this distribution. Apart from returning centroids and mass, it outputs two lists of shape descriptors. Moment-based shape analysis is based on the physics concept of moment of inertia. Since, in theory, these moments are unique to each shape, they have been used for a long time to perform tasks like optical character recognition. From the left-most outlet a list of seven moments comes out. These are cryptically labeled "m20, m02, m22, m21, m12, m30, and m03". The m here simply stands for moment, the two numbers following tell us how the particular value was calculated.
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Libraries
boids
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='112' Jasch
Sier
Eric Singer
Wesley Smith
Based on Simon Fraser's implementation of Craig Reynolds' Boids algorithm.
Boids is free for non-commercial use.

Boids is a bird flight and animal flock simulator. It is based on the same algorithm which was used in Jurassic Park for the herding dinosaurs.
Boids takes an integer argument which is the number of boids. Each time Boids receives a bang, it calculates and outputs the new positions of the boids. The output consists of thew coordiantes for each boid, the number and type depending on the mode.

The flight parameters can be changed with messages. Use the 'dump' message to output a list of the current parameter settings.

For more information about the Boids algorithm, see Craig Reynolds' Web site at "http://reality.sgi.com/employees/craig/boids.html".
Cosm
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='147'Wesley Smith
Graham Wakefield
Cosm is an integrated collection of externals and abstractions to assist the construction of navigable, sonified virtual worlds using Max/MSP/Jitter. Cosm has been designed to require only minimal changes to existing Max/MSP/Jitter patches to support a number of features valuable in the creation of virtual worlds.

Supports six-degrees-of-freedom (6DoF) navigation using quaternions, spatial audio using 3rd order Ambisonics, distance filtering and doppler, collision detection using spherical intersection (query sphere), world boundaries, stereographic control, 3D field interaction, and a strategy for remote rendering.
FuzzyLib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='139'Alain Bonardi
Isis Truck
When manipulating human knowledge such as perception, feelings, appreciation, veracity of facts, etc., the classical logic that recognize only two truth degrees (true or false) is not always the most suitable.

To solve this problem, more than two degrees are considered in the non-classical logics. The fuzzy logic is one of these logics.

In this logic, facts are represented through membership functions: when the membership value is equal to 1 the fact is exactly true; when it is equal to 0 the fact is exactly false; in between there is an uncertainty about the veracity of the fact.

These membership functions are called "fuzzy subsets". They can be of different shapes: gaussian, trapezoidal, triangular, etc.

Thus the aim of the fuzzy logic is to propose a theoretical framework for the manipulation - representation and reasoning - of such facts.

The Fuzzy Lib library implements all the tools that are necessary to handle this manipulation: representation of a fuzzy subset (among them are the fuzzification, defuzzification and partitioning), reasoning process (generalized modus ponens, fuzzy implications, t-norms, t-conorms, etc.).

This version 1 of the Fuzzy Lib enables to implement fuzzification, uncertain reasoning and defuzzification for any number of data in the framework of Max/MSP environment.
jb.utilities
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='121'Joseph Branciforte A set of 50 abstractions for performing both common and awkward tasks in Max/MSP. Categories include control, data, list processing, numbers, pattr-family, statistics, strings, and user-interface. Most perform multiple related functions and are unbiased as to data type where possible. Additionally, the download contains help files.

Litter Power Pro Package
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='54'Peter Castine The Litter Power package consists of over 60 external objects, including a number of new MSP noise sources, externals that produce values from a wide variety of random number distributions, and externals for mutation and cross-synthesis.
Litter Power Starter Package
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='53'Peter Castine The Litter Power Starter Pack consists of about two dozen external objects, including a number of new MSP noise sources, a wide variety of random number distributions, time-domain mutation, and several very useful utilities.
Lobjects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='29'Peter Elsea Max objects for manipulation of lists of numbers.
MaxAlea
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='96'Carl Faia MaxAlea contains various objects for random distributions and functions. MaxAlea was begun as a Max port of an existing PatchWork Library created in 1991-2 by Mikhail Malt. While the distributions and functions found in MaxAlea are similar to those found in the Patchwork version ,there are many differences in their functioning. The environment of Patchwork is static and is not designed for real-time work. Part of the incentive for creating these objects to work with Max was to have a dynamic and real-time environment with which to experiment and work with these algorithms in a manner as simple and straightforward as possible. One can change variables and manipulate the output in many ways in real-time. There are several different versions of the various stochastic models/processes best presented in the now classic references by Denis Lorrain and Charles Dodge. Carl Faia has used a variety of sources for the creation of this library which include the Lorrain, Dodge and Malt implementations as well as sources found on the WorldWideWeb. The externals found in the package include several random distributions, examples of random walks and 1/f noise algorithms, as well as one or two utilities written specifically for the MaxAlea library. Carl Faia wanted to make a coherent collection (as he thought Malt had managed to do in PatchWork) of these various algorithms and provide an interface easily accessible using the Max environment for real-time control. All these algorithms have been created using a seeded version of the random function found in the standard AINSI library. That is, each time the function is first run there will always be a different set of random numbers (unlike the random funtions found in Max, PatchWork and other versions of random number generators).
PeRColate
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='5'Dan Trueman PeRColate is an open-source distribution of a variety of synthesis and signal processing algorithms for Max, MSP, and Nato. It is centered around a (partial) port of the Synthesis Toolkit (STK) by Perry Cook (Princeton) and Gary Scavone (Stanford CCRMA). Like the STK, it provides a fairly easy to use library of synthesis and signal processing functions (in C) that can be wired together to create conventional and unusual instruments. Also like the STK, it includes a variety of precompiled synthesis objects, including physical modeling, modal, and PhISM class instruments; the code for these instruments can serve as foundations for creating new instruments (one example, the blotar, is included) and can be used to teach elementary and advanced synthesis techniques. Given it's STK heritage and educational function, PeRColate is largely un-optimized, though all the objects run on a 80MHz 7100, which is pretty good. PeRColate also includes a number of objects not from the STK; some are from RTcmix and others are our own evil creations, designed to crash your computer, but only after making some kind of interesting sound or image.
Random Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='78'Gary Lee Nelson These are the collections of seedable random number generators that I wrote sometime in the early 1990's. These classic, OSX and Windows ports are thanks to Jeremy Bernste
tl.objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='39'Trond Lossius A number of Max/MSP externals.
V Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='160'V.j. Manzo The V Objects provides a number of shortcut tools for Max created by V.J. Manzo and included with the Modal Object Library.


http://www.vjmanzo.com/mol
created by V.J. Manzo
VASP
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='49'Thomas Grill VASP is a package for PD or Max/MSP consisting of a number of externals extending these systems with functions for non-realtime array-based audio data processing. VASP is capable of working in the background, therefore not influencing eventual dsp signal processing.
xjimmies
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='100'Zack Settel
Jean-michel Dumas
Parts of the nSLAM audio suite.
The "xjimmies" library included with nSLAM v2.0 offers new functionality not defined in the original "jimmies" running under Max/MSP.
Specifically, a number of new objects have been added for working with multichannel sound, sound source simulation and immersive audio. The name of the library, formerly "jimmies", was changed to "xjimmies", since the "X"-platform library runs in both PD (Windows/OSX/Linux) and now, in Max/MSP (Windows/OSX).

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