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rh.floscroll Abstraction rh.floscroll allows you to select two keys on your computer keyboard which when held down will scroll up & down through floating point number values. The scrolling speed is user defined.
Arguments

The first argument (int) sets the ASCII code number for a key on the computer keyboard for scrolling upwards through floating point number values. The second argument (int) sets the ASCII code number for a key on the computer keyboard for scrolling downwards through floating point number values. The third argument (int)sets the scrolling speed in milliseconds.

Output

The left outlet is the scrolled floating point number value when the selected key on the computer keyboard is depressed.
The 2nd and 3rd outlets when connected to a message box display the scrolling key names.
The 4th and 5th outlets are the ASCII numbers for the scrolling keys.
rh.flostep Abstraction rh.flostep allows you to select two keys on your computer keyboard which when pressed will step up & down through floating point number values. The step size is user defined.
Arguments

The first argument (int) sets the ASCII code number for a key on the computer keyboard for stepping upwards through floating point number values. The second argument (int) sets the ASCII code number for a key on the computer keyboard for stepping downwards through floating point number values. The third argument (int) sets the step value.

Output

The left outlet is the floating point value when the selected key on the computer keyboard is depressed.
The 2nd and 3rd outlets when connected to a message box display the key names for stepping upwards and downwards.
The 4th and 5th outlets are the ASCII numbers for the key commands.
rh.intscroll Abstraction rh.intscroll allows you to select two keys on your computer keyboard which when held down will scroll up & down through integer values. The scrolling speed is user defined.

Arguments

The first argument (int) sets the ASCII code number for a key on the computer keyboard for scrolling upwards through integer values. The second argument (int)sets the ASCII code number for a key on the computer keyboard for scrolling downwards through integer values. The third argument (int) sets the scrolling speed in milliseconds.

Output

The left outlet is the scrolled integer value when the selected key on the computer keyboard is depressed.

The 2nd and 3rd outlets when connected to a message box display the scrolling key names.

The 4th and 5th outlets are the ASCII numbers for the scrolling keys.
rh.intstep Abstraction rh.intstep allows you to select two keys on your computer keyboard which when pressed will step up & down through integer values. The step size is user defined.
Arguments

The first argument (int) sets the ASCII code number for a key on the computer keyboard for stepping upwards through integer values. The second argument (int) sets the ASCII code number for a key on the computer keyboard for stepping downwards through integer values. The third argument (int) sets the step value.

Output

The left outlet is the integer value when the selected key on the computer keyboard is depressed.
The 2nd and 3rd outlets when connected to a message box display the key names for stepping upwards and downwards.
The 4th and 5th outlets are the ASCII numbers for the key commands.
ring_keyPress External emulates a keystroke by a given number.
refer to that list:

http://java.sun.com/j2se/1.5.0/docs/api/constant-values.html#java.awt.event.KeyEvent.VK_F1
emulates a keystroke by a given number.
refer to that list:

http://java.sun.com/j2se/1.5.0/docs/api/constant-values.html#java.awt.event.KeyEvent.VK_F1

Sending a list of numbers means to hold all the keys at once.
ring_sum External ring_sum adds numbers and floats to each other and outputs the sum. bang resets to 0.
rm.numboxfix Javascript (js) Add PureData-like numberbox behavior
Normally when typing a in a number box in Max, the number box retains focus after hitting enter (unlike Pd) and can be problematic in performance if the numbers on the keyboard are also mapped to handle other commans. This js provides a method for clearing focus on a number box when hitting enter or tab.
Rockband Drum Midi Interface Patch This patch makes it so that you can just plug your rockband drum controller into your computer via usb and send the midi messages over the IAC Bus or Midi Yoke to whatever midi supported drum machine ( or softsynth or sampler ) you wish to play.
Change the number boxes at the bottom of the patch to change the notes which are output, save the note output configurations with the preset object to the right by holding shift and clicking the dot once you have a midi configuration that you like.

1 comment

roundto Abstraction A number sent to right inlet is rounded onto a certain "grid" sent to right inlet.
round~ External round~ rounds its left signal input to the nearest integer multiple of its right signal input.
round~ rounds its left signal input to the nearest integer multiple of its right signal input. With the 'nearest' message you can determine whether or not it rounds to the absolute nearest integer multiple, or simply the nearest integer multiple between the value and zero (for positive numbers this will round down). By default this is on.
rs.numbox External an alternate numberbox
rtcmix~ External encapsulates RTcmix, a digital synthesis, signal-processing and scripting/scheduling language
Version 1.8 (Max5) of the [rtcmix~] object is available for free
download:

http://rtcmix.org/rtcmix~/

for Macintosh OS X (10.5/10.6). Windows 7 version coming soon!
(maybe…)

New features in this release include a number of new 'instruments',
a dynamic envelope/control system to allow interactive modification
of instrument controls (PFields in RTcmix-parlance), and nice
tuning-system and numerical function packages by Joel Matthys.

For those who don't know, [rtcmix~] encapsulates the "musicN"-style sound
synthesis and signal processing language RTcmix within Max/MSP. RTcmix
includes a robust scheduler and large set of pre-compiled synthesis and
signal-processing instruments. It also comes with a functional-style
("C-like") programming interface for algorithmic compositional work as well
as data storage and mathematical operations. Full source for the object
and the language are also on-line.

Both Macintosh OSX and Windows XP versions (older) are available.

I hope you enjoy using it! For more information about RTcmix, visit
the RTcmix web page:

http://rtcmix.org/

Brad Garton, Director
Columbia University Computer Music Center
http://music.columbia.edu/~brad
sadam.dom Javaclass (mxj) A Document Object Model (DOM) interface for Max.
sadam.dom will create, read, store or even modify DOM trees. The DOM is one of the possible representations of the contents of an XML document (see http://www.w3.org/TR/DOM-Level-2-Core/.) The object internally uses the default Java DOM parser that comes as an instance of javax.xml.parsers.DocumentBuilderFactory, bringing all the power and almost all of the functionality of a W3C-certified DOM parser to MaxMSP. The kind of Nodes currently not handled by sadam.dom are: Comment, Entity, EntityReference, Notation and ProcessingInstruction.

When an XML is parsed, the object will assign a unique ID to each Element of the document, called the Element Index. This index won't get stored and changes each time when the order of Elements in the XML is modified (either by inserting or removing Elements). However, using the Element Index is the preferred (and in most cases, the only) way to address a given element in the XML. The Element Index is sent out the rightmost outlet each time an element is accessed. The Element Index of the Document Element is always 0, the rest of the Elements get their index in their 'order of appearence'. This means that even if an Element is being inserted or removed, the Index of the Elements that come earlier in the Document won't change.

When querying Attributes, Text, or CDATA nodes, the requested data will be sent out the appropriate outlets in right-to-left order (in case of Attributes, if more than one Attribute is requested, they will be sent to the output as a sequence like AttributeName1-AttributeValue1-AttributeName2-AttributeValue2-...-AttributeNameN-AttributeValueN, alternating on the appropriate outlets) followed by an error code. When querying Elements, the result will be sent out as a sequence (from right to left) consisting of the Element Index, the Tree Depth of the Element (the Document Element is at level 0, its children are at level 1 etc.), the Element's Tag Name, the Attributes, and finally the Text Content (which is a concatenation of all Text and CDATA nodes).

The leftmost outlet serves as an error outlet. After each command sent to the object, an error code is being sent back through this outlet at the end of the execution of the given command. A negative value means that the command could not be executed successfully, while 0 means success. In some cases (typically when one or more Elements are queried) the error outlet reports the number of Elements successfully returned.

sadam.dom and sadam.sax are both W3C compliant XML parsers, however, this means some overhead in terms of resources. If you need a lightweight, fast XML parser and you can live with some limitations regarding W3C compliance, consider using sadam.rapidXML.
sadam.float External Detect/output special floating point values.
sadam.float will store and output any given floating-point number. It will also detect NaN (not-a-number) and infinity (both positive and negative) values as well as output them if requested.
sadam.gcd External Compute the Greatest Common Divisor of two integers.
sadam.gcd will compute the Greatest Common Divisor of two integers. The GCD of two positive integers is the largest positive integer that divides the numbers without a remainder. If an incoming number is negative, the object will take its absolute value. For the case when an incoming number was 0, GCD returns the absolute value of the other incoming number.
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Libraries
boids
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='112' Jasch
Sier
Eric Singer
Wesley Smith
Based on Simon Fraser's implementation of Craig Reynolds' Boids algorithm.
Boids is free for non-commercial use.

Boids is a bird flight and animal flock simulator. It is based on the same algorithm which was used in Jurassic Park for the herding dinosaurs.
Boids takes an integer argument which is the number of boids. Each time Boids receives a bang, it calculates and outputs the new positions of the boids. The output consists of thew coordiantes for each boid, the number and type depending on the mode.

The flight parameters can be changed with messages. Use the 'dump' message to output a list of the current parameter settings.

For more information about the Boids algorithm, see Craig Reynolds' Web site at "http://reality.sgi.com/employees/craig/boids.html".
Cosm
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='147'Wesley Smith
Graham Wakefield
Cosm is an integrated collection of externals and abstractions to assist the construction of navigable, sonified virtual worlds using Max/MSP/Jitter. Cosm has been designed to require only minimal changes to existing Max/MSP/Jitter patches to support a number of features valuable in the creation of virtual worlds.

Supports six-degrees-of-freedom (6DoF) navigation using quaternions, spatial audio using 3rd order Ambisonics, distance filtering and doppler, collision detection using spherical intersection (query sphere), world boundaries, stereographic control, 3D field interaction, and a strategy for remote rendering.
FuzzyLib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='139'Alain Bonardi
Isis Truck
When manipulating human knowledge such as perception, feelings, appreciation, veracity of facts, etc., the classical logic that recognize only two truth degrees (true or false) is not always the most suitable.

To solve this problem, more than two degrees are considered in the non-classical logics. The fuzzy logic is one of these logics.

In this logic, facts are represented through membership functions: when the membership value is equal to 1 the fact is exactly true; when it is equal to 0 the fact is exactly false; in between there is an uncertainty about the veracity of the fact.

These membership functions are called "fuzzy subsets". They can be of different shapes: gaussian, trapezoidal, triangular, etc.

Thus the aim of the fuzzy logic is to propose a theoretical framework for the manipulation - representation and reasoning - of such facts.

The Fuzzy Lib library implements all the tools that are necessary to handle this manipulation: representation of a fuzzy subset (among them are the fuzzification, defuzzification and partitioning), reasoning process (generalized modus ponens, fuzzy implications, t-norms, t-conorms, etc.).

This version 1 of the Fuzzy Lib enables to implement fuzzification, uncertain reasoning and defuzzification for any number of data in the framework of Max/MSP environment.
jb.utilities
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='121'Joseph Branciforte A set of 50 abstractions for performing both common and awkward tasks in Max/MSP. Categories include control, data, list processing, numbers, pattr-family, statistics, strings, and user-interface. Most perform multiple related functions and are unbiased as to data type where possible. Additionally, the download contains help files.

Litter Power Pro Package
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='54'Peter Castine The Litter Power package consists of over 60 external objects, including a number of new MSP noise sources, externals that produce values from a wide variety of random number distributions, and externals for mutation and cross-synthesis.
Litter Power Starter Package
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='53'Peter Castine The Litter Power Starter Pack consists of about two dozen external objects, including a number of new MSP noise sources, a wide variety of random number distributions, time-domain mutation, and several very useful utilities.
Lobjects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='29'Peter Elsea Max objects for manipulation of lists of numbers.
MaxAlea
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='96'Carl Faia MaxAlea contains various objects for random distributions and functions. MaxAlea was begun as a Max port of an existing PatchWork Library created in 1991-2 by Mikhail Malt. While the distributions and functions found in MaxAlea are similar to those found in the Patchwork version ,there are many differences in their functioning. The environment of Patchwork is static and is not designed for real-time work. Part of the incentive for creating these objects to work with Max was to have a dynamic and real-time environment with which to experiment and work with these algorithms in a manner as simple and straightforward as possible. One can change variables and manipulate the output in many ways in real-time. There are several different versions of the various stochastic models/processes best presented in the now classic references by Denis Lorrain and Charles Dodge. Carl Faia has used a variety of sources for the creation of this library which include the Lorrain, Dodge and Malt implementations as well as sources found on the WorldWideWeb. The externals found in the package include several random distributions, examples of random walks and 1/f noise algorithms, as well as one or two utilities written specifically for the MaxAlea library. Carl Faia wanted to make a coherent collection (as he thought Malt had managed to do in PatchWork) of these various algorithms and provide an interface easily accessible using the Max environment for real-time control. All these algorithms have been created using a seeded version of the random function found in the standard AINSI library. That is, each time the function is first run there will always be a different set of random numbers (unlike the random funtions found in Max, PatchWork and other versions of random number generators).
PeRColate
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='5'Dan Trueman PeRColate is an open-source distribution of a variety of synthesis and signal processing algorithms for Max, MSP, and Nato. It is centered around a (partial) port of the Synthesis Toolkit (STK) by Perry Cook (Princeton) and Gary Scavone (Stanford CCRMA). Like the STK, it provides a fairly easy to use library of synthesis and signal processing functions (in C) that can be wired together to create conventional and unusual instruments. Also like the STK, it includes a variety of precompiled synthesis objects, including physical modeling, modal, and PhISM class instruments; the code for these instruments can serve as foundations for creating new instruments (one example, the blotar, is included) and can be used to teach elementary and advanced synthesis techniques. Given it's STK heritage and educational function, PeRColate is largely un-optimized, though all the objects run on a 80MHz 7100, which is pretty good. PeRColate also includes a number of objects not from the STK; some are from RTcmix and others are our own evil creations, designed to crash your computer, but only after making some kind of interesting sound or image.
Random Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='78'Gary Lee Nelson These are the collections of seedable random number generators that I wrote sometime in the early 1990's. These classic, OSX and Windows ports are thanks to Jeremy Bernste
tl.objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='39'Trond Lossius A number of Max/MSP externals.
V Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='160'V.j. Manzo The V Objects provides a number of shortcut tools for Max created by V.J. Manzo and included with the Modal Object Library.


http://www.vjmanzo.com/mol
created by V.J. Manzo
VASP
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='49'Thomas Grill VASP is a package for PD or Max/MSP consisting of a number of externals extending these systems with functions for non-realtime array-based audio data processing. VASP is capable of working in the background, therefore not influencing eventual dsp signal processing.
xjimmies
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='100'Zack Settel
Jean-michel Dumas
Parts of the nSLAM audio suite.
The "xjimmies" library included with nSLAM v2.0 offers new functionality not defined in the original "jimmies" running under Max/MSP.
Specifically, a number of new objects have been added for working with multichannel sound, sound source simulation and immersive audio. The name of the library, formerly "jimmies", was changed to "xjimmies", since the "X"-platform library runs in both PD (Windows/OSX/Linux) and now, in Max/MSP (Windows/OSX).

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