what :
Home > Search > loop

Objectspage : 1 2 3 4
2d.wave~ External Two dimensional Phase-driven oscillator using a buffer~ as a wavetable
Similar to wave~, but with an additional axis. A given ms range of an audio file will be divided into n rows. Y phase input will determine which row(s) will be used for playback. Try loading a 16-bar loop and setting your rows to be 16(or 7 for that matter). Try also using a short(150 ms or so) section of an audio file as a 2-d wave table. Set the phasor of one axis to be very fast, and one to be very slow.
almostLive Patch A pedagogical program to introduce loop-based real-time composition and constrained randomness. Original Max/MSP patches available.
Four players slave to a master tempo, time stretching and transposing their material in real-time. Filtering is only signal processing available, but constrained random variation of filter parameters (cut-off & Q) is possible.
cyan/n Patch improvisation audio looper
decaydance Standalone Application short loops up to 10 seconds. 2 * 4 delays per channel. ring modulator and granulator.
elasticx~ External A pitch-shifting time-stretching looping Max object, using a highly efficient and flexible algorithm.
elasticx~ works very much like the established groove~ object found in the standard MaxMSP library but with two totally independent controls: Pitch and Speed. The algorithm used is designed specifically for Max to be as efficient and flexible as possible.

If you want to see the sort of thing possible with elasticx~ have a look at the video demo at www.elasticmax.co.uk

See also: elastic~ & elasticindex~
elastic~ External A pitch-shifting time-stretching looping Max object built around the same algorithm used by Cubase, Ableton, and Kontakt.
elastic~ works very much like the established groove~ object found in the standard MaxMSP library but with two totally independent controls: Pitch and Speed. The algorithm used is designed specifically for 'musical' material, allowing a natural sounding pitch-shift up to an octave above and below the original pitch of your sample, whilst playing back at up to double or half speed.

If you want to see the sort of thing possible with elastic~ have a look at the video demo at www.elasticmax.co.uk/#demo
f0.ultimate_counter External counter with float direction/rate and loop settings
fc.memo2param Abstraction record 2 values, play/stop/loop it
Fools-Dicta Standalone Application 9 sound player/loopers with loop length, pitch, volume and other controls.
I made it so Capitol K could play his dicataphone samples by hitting keys on his laptop. I've used it at gigs to create dense layers of field recordings.
fori External basic for loop
sort of like it says. it's a basic for loop.
each time you bang it, the count is incremented.
Forloop External Forloop outputs a series of integers from a starting to an ending value, stepping by the specified step.
fripp~ External Buffer record/play/overdub
Fripp~ is a buffered record object designed with looping in mind. Features:
* Buffers are circular.
* Variable speed playback and recording.
* Overdubbing into an existing buffer.
* Sample-accurate synchronizing multiple fripp~ objects together * Built-in loop quantization when working with multiple fripp~ objects of varying loop lengths

Inspired by devices like Gibson's Echoplex Pro, Line6's DL4, and Lexicon's JamMan.

4 comments

Gesture Recorder Patch Gesture Recorder is intended to capture gestures from MIDI continuous controllers
Gesture Recorder is intended to capture gestures from MIDI continuous controllers (although any integer source can be used), and play them back in a variety of ways. It works with normal continuous controllers, as well as pairs of controllers (e.g. Joysticks).
It uses tables as the storage mechanism, and allows for changing the time base when recording as well as playback. During playback, it can optionally loop, interpolate, and modify the direction. There is a crude sync facility, as well.
GLEETCHLAB 2.3 Standalone Application Realtime sound design and glitch music authoring suite
Gleetchlab is a stand-alone software for glitch music authoring and sound design. Gleetchlab is a modular software designed for realtime sound manipulation.
Features include convolution, granular resynthesis, spectral filtering, loop points manipulation, CD skip and wow & flutter simulation, vst plugins hosting, webcam controllers.
GLEETCHLAB 3 Standalone Application A realtime modular composition and processing software for sound design and experimental music like glitch, IDM, electroacustic, ambient...
Gleetchlab 3 is a modular software designed to process audio files and live sound sources in realtime.


Unlike many music softwares, gleetchlab does not use a "timeline", instead you can process and record sound as it plays and quckly store every parameter into ten
easy-to-recall temporary presets.


You can manipulate samples with random loop points, alterate speed and direction of playing without limits, pencil-edit waveforms and use the internal DSPs such as convolution, feedback generator, granular re-synthesis, waveshaping distortion, spectral filtering, wow simulation, dynamic reverberation and your own VST plugins.

Also you can record and re-record endlessly each processed sound into the 6 stereo loopers or manipulate sources coming from your soundcard and last but not least, use a quadriphonic suround mixer/recorder.


Price 10.69


Changes in V3


- Complete software redesign

- MIDI Implementation

- New DSPs

- Quadriphonic mixing and recording

- Parameters recall
page : 1 2 3 4

Libraries
Granular Toolkit
Nathan Wolek set of externals and abstractions developed using several granular synthesis concepts. Effects available in this download include pitch shifting, spatializing, \"clouds\", chord production and looping.

4786 objects and 134 libraries within the database Last entries : April 1st, 2014 Last comments : 0 49 visitors connected RSS
Site under GNU Free Documentation License page generated in : 0.0625 s