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cosm.audio~ External Sonify an object controlled by cosm.nav, including distance filtering, doppler, and control messages for cosm.ambi.encode~
-Peak External is a negative peak (it could be called borders)
3D_Gradient_Panel External Draw background panels filled with luscious gradients for metallic and other effects. Control over angle of gradient, focus, beveled edges, etc.
3D_Panel External Create bevel-edged background panels with complete control of color, shading, depth, shape, etc. You can also, for example, use it underneath a PICT to add a beveled edge that can have its size modified at any time.
3D_Table_Display External Specifically created to display tables from a table object in spectacular color with beveled edges, without letting those bothersome users actually edit the tables!
Specifically created to display tables from a table object in spectacular color with beveled edges, without letting those bothersome users actually edit the tables!
adstatus External Report information about audio processing and control audio settings
The adstatus object takes a keyword argument to determine the setting being reported and/or controlled. The left outlet generally sets the menu object with the control choices, while the right outlet reports the actual value of the setting. The keywords are as follows:
alea-brownie External A Brownian motion random walker.
A Brownian motion random walker. The walker takes off from the start value and moves back and forth between the upper and lower boundries. The step is controlled by a the sigma of a Gaussian distribution (note: this is a slightly differnt version from the gaussian distribution used is alea-gauss). When an output value goes over the boundary it is automatically recalculated as it would be elastically reflected by this boundary.
alea-walker External Random walk. The walker takes off from the start value and moves back and forth between the upper and lower boundries.
Random walk. The walker takes off from the start value and moves back and forth between the upper and lower boundries. The step is controlled by maximum step. The weight may be used to control the general direction of the walker: values closer to 1 move her up, values closer to 0 mover her down.When an output value goes over the boundary it is automatically recalculated as it would be elastically reflected by this boundary.
aleamapper External Prinipally designed for the MaxAlea objects, the middle outlet outputs input variables below the minin boundry, the right outlet outputs input above the maxin boundry. A kind of combination of the scale and clip objects.
Prinipally designed for the MaxAlea objects, the middle outlet outputs input variables below the minin boundry, the right outlet outputs input above the maxin boundry. Allows a finetuning of scaled boundries and/or a utilisation of data which falls outside these boundries. May also be used to zoom into a particular region of a distribution. When creating discrete variables from continous, the upper boundry must be increased by one more than the value wished.That is, for values between 0 and 127 one selects 0 and 128.
am-boids External A 2D implementation of Craig Reynold's boids algorithm for simulating flocking and shoaling.
The boids algorithm is implemented with full control over simulation parameters (speed, distance from each other, max turning angle, etc.). The boids' movement can also be influenced by a mouse- (or message-) controlled predator. Position and velocity data are output at every iteration.
argh External passes any message/data through it, *except* #1 - #9, i.e. un-filled-in arguments.
arpeggiator Standalone Application a highly sophisticated arpeggiator with detailed control over timbre, duration, and pitch selection of individual notes.
AsyncSerial External Interface with serial devices. Provides improved functionality over the builtin [serial] object.
An external object for Max/MSP on Mac OSX that interfaces with serial devices. This is intended to provide more useful functionality than the built-in [serial] object. Namely, [AsyncSerial] listens for incoming data on a separate thread and spits it out whenever it arrives. It does not need to be polled. This is similar to how UDPReceive works, and thus similar care must be taken when dealing with multithreaded Max-patches. [AsyncSerial] can also have its input buffer flushed, which is necessary when sending commands to a device and awaiting a reply. [AsyncSerial] can also be put in and out of \\\'canonical\\\' input mode, in which data is only spit out once a newline char \\\'\\\\n\\\' is received, which is useful for parsing text-based replies. [AsyncSerial] also allows users to set VMIN and VTIME, as described in the unix manual, sub verbo \\\'termios\\\'. [AsyncSerial] can either output received data as a sequence of bytes, as [serial] does, or as a list of text symbols, which is useful with canonic input processing.
au.led External simulated light-emitting diode display
aubiopitch External pitch object from Paul Brossier. MaxMSP port by Andrew Robertson
same as the aubioPitch~ object for Pd. It does a yin monophonic analysis although there are some methods that can be called.
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Libraries
artificial tango
Olaf Matthes The artificial tango library is a collection of externals for Max/MSP dealing with recognition, analysis and generation of musical structures and events. Most objects take MIDI data as input.
In order to use the objects from the artificial tango library FTM 2.0 has to be installed on your system.
EAMIR - the Electro-acoustic Musically Interactive Room
V.j. Manzo The EAMIR project is an open-source effort to enable educators with technology for music education. Software is designed around a common configuration which can be easily implemented by music educators around the world by downloading source code and standalone applications through eamir.org.

Users who understand programming can edit the source code and post their new source and standalone applications back to the site for the EAMIR community to use.

Much of the EAMIR software is also designed to allow students with physical and mental disabilities to create meaningful music using interfaces that are accessible to their needs.


The EAMIR SDK allows users to easily create their own EAMIR-like applications by connecting preassembled interface modules to musical modules. The interfaces include cameras with color tracking, guitar hero controllers, wii remotes and devices, dance dance revolution pads, and other gaming controllers as well as traditional MIDI instruments like keyboards.

created by V.J. Manzo
www.vjmanzo.com/cv | www.vincemanzo.com
ejies
Emmanuel Jourdan The ejies is a collection of abstractions utilities, digital signal processing, JavaScripts tools I have developed in Max/MSP-Jitter for my own pedagogical purposes, using the knowledge I gained while teaching at Ircam.
FuzzyLib
Alain Bonardi
Isis Truck
When manipulating human knowledge such as perception, feelings, appreciation, veracity of facts, etc., the classical logic that recognize only two truth degrees (true or false) is not always the most suitable.

To solve this problem, more than two degrees are considered in the non-classical logics. The fuzzy logic is one of these logics.

In this logic, facts are represented through membership functions: when the membership value is equal to 1 the fact is exactly true; when it is equal to 0 the fact is exactly false; in between there is an uncertainty about the veracity of the fact.

These membership functions are called "fuzzy subsets". They can be of different shapes: gaussian, trapezoidal, triangular, etc.

Thus the aim of the fuzzy logic is to propose a theoretical framework for the manipulation - representation and reasoning - of such facts.

The Fuzzy Lib library implements all the tools that are necessary to handle this manipulation: representation of a fuzzy subset (among them are the fuzzification, defuzzification and partitioning), reasoning process (generalized modus ponens, fuzzy implications, t-norms, t-conorms, etc.).

This version 1 of the Fuzzy Lib enables to implement fuzzification, uncertain reasoning and defuzzification for any number of data in the framework of Max/MSP environment.
Jimmies
Zack Settel The Jimmies is an historical collection of patches, abstractions and external objects developed for the MAX/FTS environment on the ISPW at the beginning of the 1990s, and assembled into a formal collection of tools by Zack Settel in 1993.

Zack Settel developped a new free version of the Jimmies called xjimmies : http://www.maxobjects.com/?v=libraries&id_library=100
p.jit.gl.tools
Pelado the p.jit.gl tools are designed to provide for easier learning of and experimenting with the many attributes that are available to jitter's gl objects by making them a whole lot more transparent and accessible. patches expose jitter gl object's attributes to interfaces that allow you to immediately edit and change an attribute's value. many of the parameters are attached to blines, which provide smooth changes while rendering, and all settings can be saved and recalled as presets using the pattrs that are embedded in the patches.
PeRColate
Dan Trueman PeRColate is an open-source distribution of a variety of synthesis and signal processing algorithms for Max, MSP, and Nato. It is centered around a (partial) port of the Synthesis Toolkit (STK) by Perry Cook (Princeton) and Gary Scavone (Stanford CCRMA). Like the STK, it provides a fairly easy to use library of synthesis and signal processing functions (in C) that can be wired together to create conventional and unusual instruments. Also like the STK, it includes a variety of precompiled synthesis objects, including physical modeling, modal, and PhISM class instruments; the code for these instruments can serve as foundations for creating new instruments (one example, the blotar, is included) and can be used to teach elementary and advanced synthesis techniques. Given it's STK heritage and educational function, PeRColate is largely un-optimized, though all the objects run on a 80MHz 7100, which is pretty good. PeRColate also includes a number of objects not from the STK; some are from RTcmix and others are our own evil creations, designed to crash your computer, but only after making some kind of interesting sound or image.
PMPD
Cyrille Henry Physical Modelling.
These objects provide real-time simulations, specially physical behaviors. pmpd can be used to create natural dynamic systems, like a bouncing ball, string movement, Brownian movement, chaos, fluid dynamics, sand, gravitation, and more.
With pmpd physical dynamics can be modelled without knowing the global equation of the movement. Only the cause of the movement and the involved structure are needed for the simulation. pmpd provides the basic objects for this kind of simulation. Assembling them allows the creation of a very large variety of dynamic systems .
ri.Lorenz MSP objects
Ryo Ikeshiro Calculates the Lorenz dynamical system and various modifications at signal rate. Can be controlled by either floats or signal for sample-accurate timing.

Currently only available for Mac OS X 10.5 or later (Intel). The following have only been tested on Max 5.
vRand abstractions
Gary Lee Nelson These new objects assume that you have downloaded and installed one of the the externals from the Random Objects library. There are OS9, OSX and PC versions. (Thanks again to Jeremy Bernstein.) I have not tested these new abstractions in OS 9 or Windows and would appreciate hearing from anyone you can verify that they work.

4787 objects and 134 libraries within the database Last entries : June 26th, 2014 Last comments : 0 38 visitors connected RSS
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