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jit.alphablend External Use the alpha channel of one image to blend two images together
The jit.alphablend object uses alpha channel (plane 0) of the input matrix in the left inlet as a per-cell crossfade value, and crossfades between the input matrices in the left and right inlets. In mode 0, a low value means more of the right input matrix, while a high value means more of the left input matrix. In mode 1, a low value means more of the left input matrix, while a high value means more of the right input matrix.
jit.fill External Fill a matrix with a list
The jit.fill object fills one plane of a named matrix with the values of a list received in its left inlet. The offset and plane attributes determine the cells to be filled. Upon completion, the jit.fill object sends a bang message out its left outlet.
jit.gl.mesh External Convert matrix data into a geometric mesh for OpenGL
The jit.gl.mesh object creates a geometric surface from a jit.matrix connected to the left-most inlet containing spatial coordinates. Additional geometry can be specified by attaching other jit.matrix objects to the other inlets, which correspond to (from left to right): vertex, texcoord, normal, color, specular, edgeflag, tangent, bitangent, and index data.
jit.repos External Reposition spatially
The jit.repos object performs cell positioning on an input matrix received in its left inlet using the input from a second input matrix received in its right Inlet as a spatial map. The spatial map should be a 2 plane matrix, where plane 0 specifies the x offset and plane 1 specifies the y offset. You can do Fractional repositioning by setting the interpbits attribute to a non-zero value -- the spatial map values are considered to be fixed point values with a fractional component of interpbits.
jit.reverse External Reverse output with respect to input
The jit.reverse object reverses the sequential order of data coming in its inlets, relative to its outlets. More simply put, a jit.reverse object with 5 inlets will pass input sent to the left inlet to its rightmost outlet. Inlet 2 would be mapped to outlet 4, etc.
jit.turtle External 2-d turtle graphics interpreter
The jit.turtle object emulates simple LOGO-style graphics. It interprets single char values in its inlet as ASCII letters that describe turtle graphics commands. A valid ASCII input will generate appropriate drawing commands for use with either the Max lcd object or the jit.lcd object
List Operations &tc. Abstraction this is for lists what the int object is for integers.
this is for lists what the int object is for integers. bang in left inlet sends the stored list out the outlet.
list.Intersection Javaclass (mxj) the intersection of multiple lists
optional argument sets the number of inlets (default 2)
list.Mth Javaclass (mxj) outputs the Mth element of a list, counting from zero
bonus feature: extra argument to the right inlet specifies - nth element will be replaced with in right outlet list.
list.Multiplex Javaclass (mxj) interswizzles multiple lists
optional argument sets the number of inlets
list.Nth Javaclass (mxj) outputs the Nth element of a list
bonus feature: extra argument to the right inlet specifies - nth element will be replaced with in right outlet list.
list.Reg Javaclass (mxj) store a list in the right inlet and bang it out later
store a list in the right inlet and bang it out later
list.Union Javaclass (mxj) the union of any number of lists
optional argument sets the number of inlets (default 2)
list.Unique Javaclass (mxj) outputs the elements in the leftmost list that are not in any of the others
optional argument sets the number of inlets (default 2)
listlen External listlen - outputs the length of a list or anything arriving at its inlet.

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Libraries
Panaiotis Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='122' Panaiotis The Mac version is UB.

These Max objects have been enhanced since the documentation to the left was written. Help files for the objects provide information on enhancements.

The matrix object has been substantially upgraded. It now combines features of unpack, spray, funnel, append, and prepend into one object. This makes a great object to place between controllers and jit objects because it acts like a multi-prepend. There are new configuration commands and enhancements to the old: even, odd, mod,and range, among others). Most commands can be applied to inlets of outlets. There is also a mute function that adds another layer of control. Matrixctrl support has been enhanced. See the help file for full details and examples.

Most other objects now fully support floats. RCer and autocount will count in float values, not just integers.

Notegen16 is a 16 channel version of its predecessor: notegen. It is more generalized and much more efficient.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 87937272 members connected RSS
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