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decode External Decodes a number to a specified "flag" outlet, Send 1 or 0 out a specific outlet
decode acts as a hierarchical switchboard. The right inlet is the master switch, which can turn off (send 0 out) all outlets. The middle inlet is a submaster switch, which can turn on (send 1 out) all outlets, provided they have not all been turned off by the master switch. The left inlet can turn on one of the outlets exclusively, provided neither the submaster switch nor the master switch is active.
del-fb~ Abstraction Delay line with feedback.
Delay line with feedback. The 1st argument of the function is the max delay time (ms), the second is the default feedback attenuation (dB). A "clear" message sent to the rightmost inlet clears the delay line.
delay External Delay a bang
The delay object takes an optional argument - the delay time in milliseconds. A bang in the left inlet is delayed by a specified amount of time set by the argument or a number in the right inlet. A number in the left inlet sets the delay time and then triggers a delayed bang.
delay2~ Abstraction delay
This abstraction is a shortcut for using the standard MSP delay tap objects in a single delay situation. It is for those too lazy to connect a tapin~ and a tapout~ manually. The original version of this abstraction was called delay1~ and used the named-delay-line objects delread~ and delwrite~ from MAX/FTS on the ISPW. The MSP version takes advantage of the tapout~ object which may be either a constant or variable delay, depending on whether a signal or float is connected to its inlet. (See the MSP Users manual on tapout~ for details.)
delay~ External Delay calculated in samples, without feedback
delay~ is a simple delay line useful for delaying a signal a small number of samples. Using tapin~ and tapout~ it is difficult to delay a signal less than the current signal vector size. With delay~ you can specify the delay in samples via an int in the right inlet or with an optional second argument.
detonate External Sequencing and graphic score following
The detonate object--based on "explode" by Miller Puckette--allows you to input sequences of numbers via inlets, and to input and edit sequences graphically via the mouse and keyboard. (See "EXPLODE: A User Interface for Sequencing and Score Following" by Puckette in the Proceedings, International Computer Music Conference, 1990, Glasgow). The parameter names for input and output are redefinable. By default, from right to left are: extra 2, extra 1, track, channel, duration, velocity, pitch, and time. For MIDI purposes, these parameter names are useful, but the detonate object can be used with values of any nature as a general-purpose object for the storing and sequencing of numbers. The contents of detonate are saved with its patcher, although you can use Save As... when the detonate window is active to save it in its own file.
dialog External Open a dialog box for text entry
Dialog makes a symbol out of the text you type in (or a message if you set the right inlet to 1) and sends it out the outlet when you click on the OK button in the dialog box. Note that the output of a dialog object is not directly "caused" by sending the object a message, so you can't count on it happening by a certain time).
diff External The diff object outputs the difference between the last two values that were received in the inlet.
dot.OSCroute Abstraction Native-max OSC parser allowing multiple OSC addresses to be dynamically added and removed.
Native-max OSC parser allowing multiple OSC addresses to be dynamically added and removed. Arguments or right inlet set addresses to route. Left outlet outputs matches with index corresponding to argument order.
downsamp~ External downsamp~ samples and holds an incoming signal(left inlet) every n(right inlet) samples.
downsamp~ samples and holds an incoming signal(left inlet) every n(right inlet) samples. fractional values of n are allowed, but it will only sample the input at most as frquently as the current sampling rate. No interpolation is performed
drunk External Output random numbers in a moving range
Drunk takes two optional arguments. The first argument is a range specification, the second is a step size. Drunk does a random walk, constrained between zero and the range (here 128) and step of up to one less than the maximum step size. The maximum step size can be changed via the inlet with an int and int output is produced by inputting a bang in the inlet. The default range is 128, the default current value is 64, and the default step size is 2 (steps of 0 and 1 are allowed). A negative step size is the same as a positive one, except that steps of size 0 are never made.
dspstate~ External Report information about current DSP settings
dspstate~ can be used for calculations that require the sampling rate of current DSP processing block size. You can also use the leftmost outlet to trigger some event when the audio is turned on or off. dspstate~ outputs state information automatically whenever the audio is turned on or off. You can also get the information by sending a bang. Connecting a signal to the dspstate~ object's inlet reports information about that signal, although currently, all signals have the same sampling rate and vector size. Note that dspstate~ will not output anything if the audio is not turned on in its window.
ED-rhythm Abstraction rythm generator
Creates a rhythm by selecting entry delays supplied by a list of entry delays which has to be sent to the rightmost inlet. The selection is achieved by one of the three selection mechanisms alea (=1), series (=2), and sequence (=3) which is the argument of this function.
ED-trans Abstraction produces a ritardando or an accelerando
Generates a transition between two entry delays (ED) within a certain time span producing either a ritardando or an accelerando. A number (= time in ms) sent to the leftmost inlet starts the process.
elasticindex~ External A pitch-shifting time-stretching index~ style Max object, using a highly efficient and flexible algorithm.
elasticindex~ works very much like the established index~ object found in the standard MaxMSP library but with an extra pitch inlet, making speed and pitch control totally independent. The algorithm used is designed specifically for Max to be as efficient and flexible as possible.

If you want to see the sort of thing possible with elasticindex~ have a look at the video demo at www.elasticmax.co.uk

See also: elastic~ & elasticx~
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Libraries
Panaiotis Objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='122' Panaiotis The Mac version is UB.

These Max objects have been enhanced since the documentation to the left was written. Help files for the objects provide information on enhancements.

The matrix object has been substantially upgraded. It now combines features of unpack, spray, funnel, append, and prepend into one object. This makes a great object to place between controllers and jit objects because it acts like a multi-prepend. There are new configuration commands and enhancements to the old: even, odd, mod,and range, among others). Most commands can be applied to inlets of outlets. There is also a mute function that adds another layer of control. Matrixctrl support has been enhanced. See the help file for full details and examples.

Most other objects now fully support floats. RCer and autocount will count in float values, not just integers.

Notegen16 is a 16 channel version of its predecessor: notegen. It is more generalized and much more efficient.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 33979632 members connected RSS
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