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modal_chord_analysis Abstraction The the modal_chord_analysis object identifies a list of notes as tertian chords. The root, chord quality, harmonic function, inversion, and bass note are given as output. For added notes beyond the triad, M is used to indicate major intervals, m for mino
The the modal_chord_analysis object identifies a list of notes as tertian chords. The root, chord quality, harmonic function, inversion, and bass note are given as output. For added notes beyond the triad, M is used to indicate major intervals, m for minor intervals, P for perfect intervals. # and b are used to indicate alterations in perfect intervals.

created by V.J. Manzo
vjmanzo.com/mol || vjmanzo.com
modal_fuzzharm External The modal_fuzzharm object outputs a fuzzy logic chord harmonization based on incoming pitch classes. a.k.a. an auto-chord harmonizer.



created by V.J. Manzo
The modal_fuzzharm object outputs a fuzzy logic chord harmonization based on incoming pitch classes. The object integrates with several objects in the modal_object library including the modal_pc_match object to determine if the incoming note played is diatonic or chromatic and that notes relationship in the context of the specified tonic and mode. For example, is the incoming note scale degree 1? Is it chromatic scale degree #4? If so, how do we want to harmonize that note when we receive it?
Double clicking the modal_fuzzharm object allows a user to see a table of chord symbols that the modal_triad object can interpret. The user can increase the probability weight to the table by clicking on one of the cells in the column for the desired chord/function listed in the top row. By default, all probabilities are set to zero. For example, if the incoming note matches scale degree one, you’d probably want to harmonize that note with the I chord, the IV chord and the vi chord since that scale degree one is present in all of these chords. Other chords may be used to harmonize that note as well, but you’d probably want the object to choose some chords more frequently than others, so we give them a higher table weight by clicking further down on the cells.
A bang sent to the modal_fuzzharm object will choose one of the chords to harmonize that note with based on the weightings you’ve specified. The table can be opened and presets can be saved. In the help file for this object, the seven diatonic scale degrees all have modal_fuzzharm objects connected so that when one of these scale degrees is played, the note will be harmonized in any way the user specifies. A specified table file has been loaded for each modal_fuzzharm object when the help opens which illustrates some default probability settings that harmonize these notes with diatonic chord functions.





created by V.J. Manzo

www.vjmanzo.com | www.vincemanzo.com
modal_line Abstraction The modal_line object operates similarly to the line object in terms of "ramping" from one number to the next. However, the ramp in modal_line only includes diatonic pitches of a specified mode.
The modal_line object operates similarly to the line object in terms of "ramping" from one number to the next. However, the ramp in modal_line only includes diatonic pitches of a specified mode.

created by V.J. Manzo
vjmanzo.com/mol || vjmanzo.com
modal_pc_match External The modal_pc_match object takes an incoming note in its left inlet and compares it against the diatonic pitch classes of any scale.



created by V.J. Manzo
The modal_pc_match object takes an incoming note in its left inlet and compares it against the diatonic pitch classes of any scale as defined by the modal_change object. If the incoming pitch matches one of the pitch classes of the scale, the object outputs a bang from one of its first seven outlets.
The object also defines the chromatic notes between diatonic scale degrees. If an incoming pitch matches a chromatic scale degree, the object outputs a bang from one of the next 14 outlets. For example, a C# played in the key of C Major is between scale degrees 1 & 2 - C & D - a whole step. An incoming C# in any octave will send a bang out of the outlet marked “Match Scale Degree #1” [read Sharp One].
The incoming note may also match a chromatic scale degree between a step and a half (3 semitones). In this case, two chromatic notes are next to each other separated by a half step. The lower of the two chromatic notes is referred to as the “#1” (assuming that the step and half interval is located between scale degrees 1 and 2 as is the case in the sixth mode of the harmonic minor scale, Lydian #2). The other chromatic note is closer to the higher scale degree and would be referred to as “b2”, thus the object would output the message “Match Scale Degree b2”. For example, imagine a G played in the key of A Harmonic Minor (between scale degrees 6 & 7 - F & G#). An F# is interpreted as “#6” and the G is interpreted as “b7”. Note: only the harmonic minor and harmonic major scales and their modes have two scale degrees separated by a step and a half.
In addition to matching chromatic pitches, the modal_pc_match object also outputs the chromatic pitch classes out of its last 14 outlets. Note that this means some notes will be redundant. For example, scale degree_b2 will be the same pitch as scale degree_#1 in Major keys. Once again, this will not be the case in the modes of harmonic minor and harmonic major where two pitch classes are separated by 3 semitones.






created by V.J. Manzo

www.vjmanzo.com | www.vincemanzo.com
modifier Abstraction An enhanced [modifiers]
modifiers External report the state of the keyboard's modifier keys
motionDetectorBP Module detects the difference between successive video frames
motormix.out External The motormix.out object takes non-channelized data from your Max patch and adds an appropriate channel number.
The motormix.out object takes non-channelized data from your Max patch and adds an appropriate channel number. For example, if you send the message "fader " into the first inlet, the result will be "fader 0 " (since channel 0 is the first valid motormix channel). Messages that don't need to be channelized (like the bank and group messages) can be sent any input, and will be output without change.
movie++ External A replacement for the standard movie object in Max. It does everything movie does, and: reports length and dimensions of the current movie or any movie file
A replacement for the standard movie object in Max. It does everything movie does, and: reports length and dimensions of the current movie or any movie file (without loading in a window); allows the window size/position and autofit & border status to be set with arguments or via messages to the object, and can remember them as new movies are loaded; plus other minor tweaks. (If anyone in the Pittsburgh area has a firewire camera they can lend me for a week, firewire output can happen.....or just buy jitter.....)
mp.assignment Abstraction Connect any input device to this bpatcher and assign it to any parameter. Works with HID, Midi, ASCI keyboard and lists.
mp.assignment is a fiddly little bpatcher that allows you to connect any input device and assign it to whatever you like. Because it is tied into the pattrstorage system, the assignment can change dynamically. This means a parameter in max can be controlled by any input device and this can change during performance or if you have different input devices available on different occasions, or if you decide you don't like the mapping you originally designed, you don't need to edit the patch just make a new preset for it.
Mp3Enc Javaclass (mxj) MP3 encoder. Convert one or multiple .wav / .aif files to .mp3
usage : (options) (source file>) [(source file)...]

(options) may be a combination of the following:
-q (quality) Quality of output mp3 file. In VBR mode, this affects
the size of the mp3 file. (Default middle)
One of: lowest, low, middle, high, highest
-b (bitrate) Bitrate in KBit/s. Useless in VBR mode. (Default 128)
One of: 32 40 48 56 64 80 96 112 128 160 192 224 256 320 (MPEG1)
Or: 8 16 24 32 40 48 56 64 80 96 112 128 144 160 (MPEG2 and MPEG2.5
-V VBR (variable bit rate) mode. Slower, but potentially better
quality. (Default off)
-v Be verbose.
-s Be silent.
-e Debugging: Dump stack trace of exceptions.
-t Debugging: trace execution of converters.
-h | --help Show this message.

Requirements : - tritonus_share.jar + tritonus_mp3.jar libraries : http://www.tritonus.org/ - LAME.dll encoder : http://www.jthz.com/~lame/ - tritonus_mp3_encoder plugin : please read the ReadMe file for installation notes
MsPinky's Maxi-Patch Patch cue, pitch, and scratch digital audio files
a Max/MSP patch, or program, that gives you the unique ability to simultaneously cue, pitch, and scratch digital audio files (.WAV, .AIFF, .MP3) as well as QuickTime movies using your standard DJ turntables.
multiEG External Create up to 8 multi-segment envelopes from a single object, which interfaces directly with env or envi.
Create up to 8 multi-segment envelopes from a single object, which interfaces directly with env or envi. Many different sample envi scripts included also, in case you need help there, such as 1, 2, and 4 ADSR’s in one envi, DADSR’s, etc. Optimized to work like synthesizer envelopes.
Multiple Module Coll Memory System Patch An example patcher (tutorial) showing a system for collecting the data from many UI objects in different patchers or bpatchers (“Multiple Modules“) into a single coll file as a program of several lines.
An example patcher (tutorial) showing a system for collecting the data from many UI objects in different patchers or bpatchers (“Multiple Modules“) into a single coll file as a program of several lines. Each program can have a name, which appears in a popup menu of all the names for various programs. Programs may be saved, cleared, or entered, sending the various stored values for display in the correct UI objects in the various modules. The entire master coll file can be written to or read from disk, thereby allowing the user to save a complete “bank” of programs. Unlike use of the preset object, your data file can be edited as text, and adding/removing UI objects from the modules as your application grows is far easier than trying to do that with a preset object (which usually stops working after awhile).
munger1~ External a realtime multichannel granulator
a.k.a. the swiss-army-knife of realtime granular synthesis
Enhancement of Dan Trueman's munger~ using Thomas Grill's Flext.
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Libraries
A-Chaos Lib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='21' Sier library of non-linear strange attractors for max under macintosh sys, extended from Richard Dudas Chaos Collection, including the source (24 dynamic non-linear systems:: a-baker, a-clifford, a-collatz, a-duffing, a-fibonacci, a-ginger, a-henon-heilles, a-henon, a-henonf, a-henonphase, a-ikeda, a-jong, a-logistic, a-logistic1, a-lorenz, a-lorenz.e,a-lyapunov, a-navier-stokes, a-navier-stokes.e, a-rossler, a-stein, a-stein1, a-torus and a-verhulst)
AHRS Max Library
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='168'Giuseppe Torre The AHRS Library (Attitude Heading Reference System) is a set of Max externals that allows you to perform a series of basic calculations for 3D/4D vectorial math used in aerodynamics.
If you are using a three axis accelerometer and a three-axis magnetometer check out the"ahrs_triad" object which enables you to find the orientation of your cluster of sensor with respect to the Earth fixed coordinates.
artificial tango
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='104'Olaf Matthes The artificial tango library is a collection of externals for Max/MSP dealing with recognition, analysis and generation of musical structures and events. Most objects take MIDI data as input.
In order to use the objects from the artificial tango library FTM 2.0 has to be installed on your system.
Cosm
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='147'Wesley Smith
Graham Wakefield
Cosm is an integrated collection of externals and abstractions to assist the construction of navigable, sonified virtual worlds using Max/MSP/Jitter. Cosm has been designed to require only minimal changes to existing Max/MSP/Jitter patches to support a number of features valuable in the creation of virtual worlds.

Supports six-degrees-of-freedom (6DoF) navigation using quaternions, spatial audio using 3rd order Ambisonics, distance filtering and doppler, collision detection using spherical intersection (query sphere), world boundaries, stereographic control, 3D field interaction, and a strategy for remote rendering.
FuzzyLib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='139'Alain Bonardi
Isis Truck
When manipulating human knowledge such as perception, feelings, appreciation, veracity of facts, etc., the classical logic that recognize only two truth degrees (true or false) is not always the most suitable.

To solve this problem, more than two degrees are considered in the non-classical logics. The fuzzy logic is one of these logics.

In this logic, facts are represented through membership functions: when the membership value is equal to 1 the fact is exactly true; when it is equal to 0 the fact is exactly false; in between there is an uncertainty about the veracity of the fact.

These membership functions are called "fuzzy subsets". They can be of different shapes: gaussian, trapezoidal, triangular, etc.

Thus the aim of the fuzzy logic is to propose a theoretical framework for the manipulation - representation and reasoning - of such facts.

The Fuzzy Lib library implements all the tools that are necessary to handle this manipulation: representation of a fuzzy subset (among them are the fuzzification, defuzzification and partitioning), reasoning process (generalized modus ponens, fuzzy implications, t-norms, t-conorms, etc.).

This version 1 of the Fuzzy Lib enables to implement fuzzification, uncertain reasoning and defuzzification for any number of data in the framework of Max/MSP environment.
Granular Toolkit
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='44'Nathan Wolek set of externals and abstractions developed using several granular synthesis concepts. Effects available in this download include pitch shifting, spatializing, \"clouds\", chord production and looping.
hi.tools
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='158'Max Egger An alternative to Max/MSP’s hi object, 2010 by Max Egger

hi.tools lets you communicate with human interface devices (HID), like mice, joysticks or do-it-yourself usb thingies that follow the HID specification.
imp.dmx
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='157'David Butler imp.dmx is a cross-platform collection of Max/MSP/Jitter abstractions for dealing with DMX data in various forms. It focuses around the use of jitter matrices to store data, which the objects then read and write to. The aim is to provide the bridge between your patch and whatever object or method you use to output DMX from Max. The abstractions use native Max objects only, excepting the Art-Net patches which use some custom java networking objects, included in the distribution package.
If you have any questions or suggestions, please contact me at david@theimpersonalstereo.com.
Check for updates at http://www.theimpersonalstereo.com.
int.lib
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='97'Oli Larkin int.lib is a set of abstractions/javascripts that lets you interpolate between different presets by navigating a 2D graphical environment. It's similar in concept to the Audiomulch Metasurface, Color blobs and the Hipnoscope but implements a gravitational system, allowing you to represent presets with variable sized balls. As you move around the space, the size of the balls and their proximity to the mouse cursor affects the weight of each preset in the interpolated output.
jr.abstractions
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='126'Jakob Riis A set of simple abstractions for everyday maxmsp life
KN-Lib 2.7
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='109'Roland Cahen KN-Lib is a collection of everyday abstraction tools. It contains mouse and keyboards facilities, converters, calculation, random, interval and scale generators, midi utilities...etc

(The old version is no longer available.
If necessary it can be downloades at :
ftp://ftp.forumnet.ircam.fr/pub/max/FAT/misc)
make-enveloppe
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='16'Fredrik Olofsson seven abstractions that creates different kinds of envelopes. perfect for grain synthesis. including adsr, blackman, curve, gauss, hamming, hanning, trapezoid.
Max
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='12' Cycling74 Max/MSP is a graphical environment for music, audio, and multimedia. In use worldwide for over fifteen years by performers, composers, artists, teachers, and students, Max/MSP is the way to make your computer do things that reflect your individual ideas and dreams.
MaxAlea
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='96'Carl Faia MaxAlea contains various objects for random distributions and functions. MaxAlea was begun as a Max port of an existing PatchWork Library created in 1991-2 by Mikhail Malt. While the distributions and functions found in MaxAlea are similar to those found in the Patchwork version ,there are many differences in their functioning. The environment of Patchwork is static and is not designed for real-time work. Part of the incentive for creating these objects to work with Max was to have a dynamic and real-time environment with which to experiment and work with these algorithms in a manner as simple and straightforward as possible. One can change variables and manipulate the output in many ways in real-time. There are several different versions of the various stochastic models/processes best presented in the now classic references by Denis Lorrain and Charles Dodge. Carl Faia has used a variety of sources for the creation of this library which include the Lorrain, Dodge and Malt implementations as well as sources found on the WorldWideWeb. The externals found in the package include several random distributions, examples of random walks and 1/f noise algorithms, as well as one or two utilities written specifically for the MaxAlea library. Carl Faia wanted to make a coherent collection (as he thought Malt had managed to do in PatchWork) of these various algorithms and provide an interface easily accessible using the Max environment for real-time control. All these algorithms have been created using a seeded version of the random function found in the standard AINSI library. That is, each time the function is first run there will always be a different set of random numbers (unlike the random funtions found in Max, PatchWork and other versions of random number generators).
MSP
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='7' Cycling74 Max/MSP is a graphical environment for music, audio, and multimedia. In use worldwide for over fifteen years by performers, composers, artists, teachers, and students, Max/MSP is the way to make your computer do things that reflect your individual ideas and dreams.
net.loadbang.groovy
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='130'Nick Rothwell net.loadbang.groovy is a package which supports the Groovy scripting/programming language within MXJ for Max/MSP.

Groovy is an agile, dynamic language for the Java Virtual Machine (JVM) which builds upon Java by providing features such as closures and support for domain-specific programming (such as XML processing and database access). It integrates seamlessly with Java and is very similar in syntax.
Optimized Gates
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='34'Stephen Kay 7 different optimized gates ("bgate" for bangs, "igate" for ints, "fgate" for floats, "sgate" for symbols, and "lgate" for lists. These do not need to do a message lookup, since they only deal with one data type. Also includes "andGate" and "orGate" by David Roach)
ri.Lorenz MSP objects
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='169'Ryo Ikeshiro Calculates the Lorenz dynamical system and various modifications at signal rate. Can be controlled by either floats or signal for sample-accurate timing.

Currently only available for Mac OS X 10.5 or later (Intel). The following have only been tested on Max 5.
SDIF
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='43'Matt Wright SDIF (Sound Description Interchange Format) support in Max/MSP
SFA Max/MSP Library
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='172'Stefano Fasciani The SFA-MaxLib is a collection of Max/MSP objects developed in the context of the VCI4DMI. It includes functions and utilities in the form of FTM externals, FTM abstractions and Max abstractions. FTM is a shared library for Max/MSP developed by IRCAM, which provides a small and simple real-time object system and a set of optimized services to be used within Max/MSP externals.

List of FTM Externals: sfa.eig - eigenvalues; sfa.inputcombinations - combination generator; sfa.levinson - levinson-durbin recursion; sfa.lpc2cep - lpc to cepstra conversion; sfa.rastafilt - rasta filter; sfa.rmd - relative mean difference; sfa.roots - polynomial roots;

List of Abstractions: sfa.bark.maxpat - energy of the Bark bands from time domain frame;sfa.bark2hz_vect.maxpat - Herts to Bark conversion;sfa.barkspect.maxpat - energy of the Bark bands from spectrum; sfa.ceil.maxpat - ceil function; sfa.featfluxgate.maxpat - gated distance on stream of feature vectors; sfa.fft2barkmx.maxpat - utility sub-abstraction of sfa.bark; sfa.fft2barkmxN.maxpat - utility sub-abstraction of sfa.barkspect; sfa.hynek_eq_coeff.maxpat - hynek equalization coefficients; sfa.hz2bark.maxpat - Hertz to Bark conversion; sfa.hz2bark_vect.maxpat - Hertz to Bark conversion for vectors; sfa.hz2mel.maxpat - Hertz to Mel conversion; sfa.idft_real_coeff.maxpat - utility sub-abstraction of sfa.rasta-plp; sfa.maxminmem.maxpat - minimum and maximum of a stream of data; sfa.mfcc.maxpat - MFCC coefficients; sfa.modalphafilter.maxpat - 1st order IIR lowpass on a stream of vectors; sfa.nonlinfeqscale.maxpat - linear spectrum to Bark or Mel scale conversion; sfa.rasta-plp.maxpat - PLP and RASTA-PLP coefficients; sfa.spectmoments.maxpat - 4 spectral moments (centroid, deviation, skewness, kurtosis); sfa.3spectmoments+flatness.maxpat - 3 spectral moments (centroid, deviation, skewness) and the spectral flatness; sfa.spectralflux.maxpat - spectral flux on stream of spectrum vectors; sfa.spectralfluxgate.maxpat - gated spectral flux on stream of spectrum vectors; sfa.std.maxpat - standard deviation; sfa.win_to_fft_size.maxpat - smaller FFT size given frame size; sfa.GCemulator.maxpat – 3D gestural controller emulator;
Theater Max!
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='93'Jonathan Snipes
David Beaudry
A collection of abstractions for Max/MSP specifically for real-time control of sound.
vRand abstractions
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='77'Gary Lee Nelson These new objects assume that you have downloaded and installed one of the the externals from the Random Objects library. There are OS9, OSX and PC versions. (Thanks again to Jeremy Bernstein.) I have not tested these new abstractions in OS 9 or Windows and would appreciate hearing from anyone you can verify that they work.
xjimmies
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='100'Zack Settel
Jean-michel Dumas
Parts of the nSLAM audio suite.
The "xjimmies" library included with nSLAM v2.0 offers new functionality not defined in the original "jimmies" running under Max/MSP.
Specifically, a number of new objects have been added for working with multichannel sound, sound source simulation and immersive audio. The name of the library, formerly "jimmies", was changed to "xjimmies", since the "X"-platform library runs in both PD (Windows/OSX/Linux) and now, in Max/MSP (Windows/OSX).

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