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jit.brcosa External Adjust image brightness/contrast/saturation
The jit.brcosa object permits you to simultaneously adjust an image's brightness, contrast and saturation.
loadXbang Abstraction Determine if you have loaded MacOS X
lp.coshy External Generate random numbers from a Cauchy distribution
The Cauchy distribution has a single parameter, É—. The standard Cauchy distribution is symmetrical. In some literature reference is made to a positive Cauchy distribution, and the lp.coshy object can optionally produce this variant. Although not found in the literature, lp.coshy supports a negative variant for the sake of symmetry to the positive form. Although the standard Cauchy distribution is symmetrical around zero, its mean does not converge but is undefined. Sooner of later one gets used to this.
lp.hyppie External Generate random numbers from a hyperbolic cosine distribution
och.m2txt Abstraction och.m2txt saves a max message as a .txt file, in the same directory as the patch.
och.m2txt saves a max message as a .txt file, in the same directory as the patch.

Direct download:
https://minhaskamal.github.io/DownGit/#/home?url=https:%2F%2Fgithub.com%2Fomarcostahamido%2FOne-Quick-Solution%2Ftree%2Fmaster%2FMaxMsp%2Foch.m2txt
oscil~ External A non-interpolating oscillator with many of your favorite waveforms.
A non-interpolating oscillator with many of your favorite waveforms. You can request a waveform by name or with a series of partial weightings, starting with the DC component. All user-specified components will be mixed in cosine phase.
qpan1~ Abstraction quadraphonic panning element
This quadraphonic panning element makes use of a two-dimensional field for four-channel panning. For smooth, equal-power gain changes from left-to-right and front-to-back, the panning is controlled at audio rate by modulating the phase inlet of four cosine oscillators whose frequency is zero Hertz.
rev1~ Abstraction reverb
rev1~ is a simple reverberation unit with lowpass filtering which is slightly more costly in terms of CPU usage than the "cheap" reverb unit: rev4~. Both reverb units have a mono input with stereo reverb output. Since the two outputs differ only by phase content, one output may be used alone when monophonic reverberation is required. The six control inputs of rev1~ control respectively, early reflection level, longer echoes level, late reverberation level, lowpass filter (damping) level, room size, and reverb time.
Rings of Saturn Patch This is a generative system that is able to create multi-spatial sound / noise enhanced with reverb.

*Please open the ringsofsaturnmainpatch in the folder for the whole patch*
*Please open the ringsofsaturnmainpatch in the folder for the whole patch*

It uses the Game of Life concept, inspired by Brian Eno. There is a 256 voice polysynth that feeds into the ‘Drop Sample / Live-Sampling’ section (a recorded sample can also be placed here), which can then be manipulated by the Granulator — splitting the 256 voices into innumerable grains and enabling the creation of interesting futuristic / sci-fi / experimental sounds. Playing with the parameters creates variations in the grains. Spindrift is used to manipulate the spatial arrangement of sound in an octophonic setup. The ‘Play/Stop/Record’ section is able to capture the automation of spatial placement (the user can draw / locate the sound by playing with the red circle). The ‘8 Channel Spatial Reverb’ section can be used to create a wide spatial arrangement. ‘Pitch shift’ can be used to transpose the sound.


Patch CPU Load: 85%

Computer specs:

MacBook Pro (Retina, 15-inch, Mid 2015)
Processor 2.5 GHz Intel Core i7
Memory 16 GB 1600 MHz DDR3
Graphics Intel Iris Pro 1536 MB
macOS Mojave (10.14.5)
Shoutreceiver~ External Receive audioStreams (mp3 or similar) from network sources
MacOSX Max/MSp Object to receive AudioStreams from Network inside Max 5. Stream decompression is done by Quicktime, so when QT is able to read/open the stream, shoutreceiver should be able as well.
St.CosFade Abstraction St.CosFade will fade in and out with a cosine function. It creates an ASR envelope.
St.CosFade~ Abstraction St.CosFade will fade in and out with a cosine function. It creates an ASR envelope.
stpan1~ Abstraction stereo panning element
This stereo panning element creates smooth, equal-power gain changes from left-to-right (channel one to channel two), the panning is controlled at audio rate by modulating the phase inlet of two cosine oscillators whose frequency is zero Hertz.
v.cos External v.cos calculates the cosine of the brightness of each pixel in the image
v.cos calculates the cosine of the brightness of each pixel in the image (output as grays float32) This is quite an accurate calculation and it not as fast as most simple math softVNS 2 processes.
Vcos External Vcos calculates the cosine of the input (either a list or a single number).
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Libraries
Cosm
debug: SELECT prenom, nom FROM auteurs RIGHT JOIN auteur_libraries USING (id_auteur) WHERE auteur_libraries.id_library='147'Wesley Smith
Graham Wakefield
Cosm is an integrated collection of externals and abstractions to assist the construction of navigable, sonified virtual worlds using Max/MSP/Jitter. Cosm has been designed to require only minimal changes to existing Max/MSP/Jitter patches to support a number of features valuable in the creation of virtual worlds.

Supports six-degrees-of-freedom (6DoF) navigation using quaternions, spatial audio using 3rd order Ambisonics, distance filtering and doppler, collision detection using spherical intersection (query sphere), world boundaries, stereographic control, 3D field interaction, and a strategy for remote rendering.

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 79757172 members connected RSS
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