Objects  page : 1 2
3
4

cosm.ambi.decode~
 External 

Decode a summed bus of encoded ambisonic signals for a userspecified speaker layout. 
cosm.ambi.encode~
 External 

Encode a monophonic source according to object relative location and viewer orientation, up to 3rd order 3D. 
cosm.audio~
 External 

Sonify an object controlled by cosm.nav, including distance filtering, doppler, and control messages for cosm.ambi.encode~ 
cosm.field
 External 

Interpolated lookup of a 3D field (n planes) by a matrix of 3plane vertex locations. 
cosm.gl.bounds
 External 

Draw a convenient bounding box around the current world 
cosm.master
 External 

Manages state and navigation of the world 
cosm.nav
 External 

Control object movements and orientations within a world, including messages for jit.gl.* objects 
cosm.render
 External 

Translates world state into messages for jit.gl.render and jit.window 
cosm.world
 External 

Additional control of world state, such as dimensions, collision mapping etc. 
2p2z~
 External 

twopole twozero filter F2p2z~ [2p2z~] is a messagebased twopole twozero filter which is more costly than the filter object f2p~ [2pole~] but less expensive than wahwah~. 
2pole~
 External 

twopole filter F2p~[2pole~] is a messagebased twopole filter which is less costly than the other two filter objects in MAX: f2p2z~ [2p2z~] and wahwah~. This is the simplest resonant filter possible in Max, the equation being: y[n] = c0*x[n] + c1*y[n1] + c2*y[n2] where x[n] is the input signal, y[n] is the output signal and c0, c1, and c2 are the 3 coefficients. See wahwah~ and f2p2z~ [2p2z~]. 
acos
 External 

Arccosine function Calculates the arccosine of the input 
acosh
 External 

Hyperbolic arccosine function Calculates a hyperbolic arccosine of the input 
acosh~
 External 

Arc Hyperbolic cosine function (acosh(x)) for signals 
acos~
 External 

Arccosine function (acos(x)) for signals 
page : 1 2
3
4
