what :
Home > Search > clip

Objectspage : 1 2 3
jit.clip External Limit data to the range [min,max]
The jit.clip object limits matrix values to a range specified the object's min andmax attributes.
jit.eclipse External Meta-imaging
The jit.eclipse object performs meta-imaging on two 4-plane char input matrices.
Llimit External An object to accumulate lists clipped to limits.
max.invclip~ External wrapping signal clipping
max.invclip~ is similar to clip~ but wraps samples around the thresholds.
pool External hierarchical storage object
pool can store and retrieve key/value pairs, where a key can be any atom and  the value can be any list of atoms
- pool can manage folders. A folder name can be any atom.
- pool objects can be named and then share their data space
- clipboard operations are possible in a pool or among several pools
- file operations can load/save data from disk
sc.brownnoise~ External browninan motion
Generates noise whose spectrum falls off in power by 6 dB per octave sc.clipnoise~
sc.clipnoise~ External Generates noise whose spectrum falls off in power by 3 dB per octave. sc.crackle~
A noise generator based on a chaotic function. sc.dust~
sc.lfclipnoise~ External Clipped Noise.
Randomly generates the values -1 or +1 at a rate given by the nearest integer division
tap.normalizer~ External normalize signal
Keeps a signal hot without clipping by crossfading between reseting normalize~ processes.
tap.poly.normalizer~ External poly normalize signal
Keeps a signal hot without clipping by crossfading between reseting normalize~ processes.
thisonegoesto~ Abstraction Acts like a normal dac~ object, except that it can handle values in excess of 1. without clipping.
v.+= External v.+= accumulates input pixel values.
v.+= accumulates input pixel values. The accumulators are the same component size as the incoming streams and the result is clipped to the maximum value expressible by that component size, so in most cases it is desirable to use a v.float32 or v.int32 prior to the v.+= in order to have accumulated sums of larger values.
v.buffertap External Output the frames in a v.buffers object as a stream.
Output the frames in a v.buffers object as a stream. v.buffertap accesses the frames stored in a v.buffers object of the same name. You can have multiple v.buffertaps accessing one v.buffers. You have several ways of playing back the frames: playing, looping, reversing_looping, and manual control. You can tell v.buffertap to interpolate between frames when the speed is slow, or you have manually specified a floating point frame number. You can set in and out points in v.buffertap to allow you to play and loop subsections of the buffers. If the in point is larger than the out point, the clip plays backwards from in to out.
v.int16 External v.int16 converts the input stream to a stream in the same format with int16 components.
v.int16 converts the input stream to a stream in the same format with int16 components. Components that are out of range are clipped to fit into a int16. The allowed range is -32768 to 32767 for all components.
v.int32 External v.int32 converts the input stream to a stream in the same format with int32 components.
v.int32 converts the input stream to a stream in the same format with int32 components. Components that are out of range are clipped to fit into a int32. The allowed range is - 2147483648 to 2147483647 for all components.
page : 1 2 3

4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 60900840 members connected RSS
Site under GNU Free Documentation License