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joystick External Joystick is an external for the Windows version of Max/MSP that allows you to get data from DirectInput game controllers.
Joystick is an external for the Windows version of Max/MSP that allows you to get data from DirectInput game controllers. These are devices such as joysticks, gamepads, or steering wheel and pedal combinations. A Joystick object gives you access to a game controller\'s buttons, axes, rotational axes, sliders, and POV hats.
keys External Allows the placement of objects in your patch with key commands. Objects are placed at mouse position.
Automate your patch building with key commands to drop objects at mouse position.

n- number box
f- float
m- message
b- button
t- toggle
option-space- Object box

Makes life easier, faster and more enjoyable. More time can be spent perfecting detailed patch cord layouts.
lcdbtn Abstraction labeled LCD button abstraction
motormix.in External The motormix.in object takes channelized data from the motormix
The motormix.in object takes channelized data from the motormix (such as the fader message, which is fader ), removes the channel number and sends the data out a selected output. The first outlet outputs data that is not channelized (like the bank and group buttons).
mousefilter External Pass a message only when mouse button is up
Use mousefilter when you want to change something with a slider or other user interface object only after releasing the mouse, instead of continuously. This could be useful when the slider's output initiates a time-consuming process which would otherwise destroy the "feel" of the user interface.
MouseWhile Abstraction sends mouse horizontal & vertical position only when button is pressed
np_nifalcon External External for controlling the Novint Falcon Haptic Controller
External for controlling the Novint Falcon Haptic Controller. Establishes access through the test firmware, allowing input of LED values and motor torques, and output of motor encoder positions, button status, and homing information.
pictctrl External picture-based controls
pictctrl facilitates the creation of graphically appealing (or unappealing) controls in Max. It uses images stored in an external file for its appearance. pictctrl implements three kinds of controls: buttons, toggles, and dials. Toggles are like buttons, but "stick" in one state or the other. Dials are controls that have more than two states, such as knobs and rotary switches.
Pict_Button External Display 2 different PICTs transparently inside a button with all the features of the above button types, except there is no border, and shapes other than rectangles can be placed directly on top of other pict files or background panels. Great for those
Display 2 different PICTs transparently inside a button with all the features of the above button types, except there is no border, and shapes other than rectangles can be placed directly on top of other pict files or background panels. Great for those nicely rendered Photoshop style button PICTs.
playcontrol_v3 External 2 button sfplay~ control.
Only tested on sfplay~ so far.
Allows the use of 2 buttons to control Play/Pause (Resume) and Stop.
For best use, insert into a subpatch and then connect message boxes "Play/Pause" and "Stop" to the inlets respectively. Connect the outlet to sfplay~.
Play/Pause will Play the file from the begining and then pause if clicked again. While paused it will 'resume' if clicked. Stop will reset and it will play from the begining.
Version 3 fixed the pause/resume problem.
psw.upict External A simple pict-button
radiogroup External a group of radio buttons or check boxes for dialog selection
radiotrix Abstraction Secode a radio button row (flagmode) into the matrix format.
rs.textbutton External a button/toggle with text
soundaround Standalone Application audio files player
SoundAround is a quick and easy way to preview large libraries of sounds. Just drop a folder of sounds (or a folder of folders...) and press the buttons to flip through the sounds. The "auto next" feature automatically flips through all the sounds.
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4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 57155904 members connected RSS
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